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Releases: 8bitbubsy/pt2-clone

ProTracker 2 clone v1.45

08 Apr 13:48
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  • Windows: Fix crash message when double-clicking a .MOD while a PT2 clone instance is already running. This bug appeared in v1.44.

ProTracker 2 clone v1.44

07 Apr 10:58
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  • Fix possible out-of-sync state between tracker and replayer if the module was stopped during a position transition. The replayer is one tick ahead, so this can very well happen (f.ex. during pattern loop, pattern break, position jump, row 63->0 transition)

ProTracker 2 clone v1.43

17 Mar 11:18
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Fixed: CTRL+T (Swap Channel) didn't refresh the pattern data view, nor did it update the "song is modified" state

ProTracker 2 clone v1.42

13 Mar 18:25
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  • Fixed (rarely audible) click bug in the BLEP synthesis code. This bug was introduced in v1.34.

ProTracker 2 clone v1.41

24 Feb 17:52
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  • Added support for loading XPK-compressed MOD files

ProTracker 2 clone v1.40

01 Feb 17:05
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Don't handle mouse click if window wasn't in focus

ProTracker 2 clone v1.39

12 Jan 13:12
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  • macOS/Windows: Updated SDL to version 2.0.20

ProTracker 2 clone v1.38

30 Dec 21:20
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  • Added 128kB sample support again. This can be turned on by adjusting the 64K_LIMIT setting in (the new) protracker.ini to FALSE. Please read the 64K_LIMIT comment in protracker.ini first before doing this.
  • Fixed a bug where it wasn't always possible to mark the last sample point in the sample editor
  • Some other minor code changes

ProTracker 2 clone v1.37

28 Oct 13:42
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Fixed potential thread issues between user input thread and audio thread, like when jamming a sample, toggling tuning tone, playing sample in the sample editor, adjusting sample loop, etc.

ProTracker 2 clone v1.35

10 Oct 18:36
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  • Implemented a config entry in protracker.ini for disabling the 2x downsample dialog that shows up when attempting to load >22kHz samples (NO_DWNSMP_ON_SMP_LOAD)
  • Don't attempt to center window after leaving fullscreen mode. This could lead to issues on multi-monitor setups.
  • Further accuracy changes to the Paula emulator. Read two samples at once into the AUDxDAT buffer. This is a minor change, but it can have a very small impact on sample-changing commands (EFx/E8x).