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Clean-up projects and its files
Fix-up white-spaces and new-lines Remove un-necessary and duplicate logic Rename missed files from previous renames
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Directory.Build.props

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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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</PropertyGroup>
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</When>
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<Otherwise>
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<PropertyGroup>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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</Otherwise>
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</Choose>
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<Choose>
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<When Condition="'$(Configuration)' == 'Debug' and '$(IsDesignProject)' != 'true'">
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<!-- Debug builds have this turned on by default, but it breaks our Xaml Islands Scenarios -->
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<PropertyGroup>
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<EnableTypeInfoReflection>false</EnableTypeInfoReflection>
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<EnableXBindDiagnostics>false</EnableXBindDiagnostics>
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<EnableTypeInfoReflection>false</EnableTypeInfoReflection>
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</PropertyGroup>
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</When>
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</Choose>
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<Choose>
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<When Condition="'$(SourceLinkEnabled)' != 'false' and '$(IsSampleProject)' != 'true'">
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<PropertyGroup>
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<!-- Optional: Declare that the Repository URL can be published to NuSpec -->
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<!-- Declare that the Repository URL can be published to NuSpec -->
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<PublishRepositoryUrl>true</PublishRepositoryUrl>
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<!-- Optional: Embed source files that are not tracked by the source control manager to the PDB -->
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<!-- Embed source files that are not tracked by the source control manager to the PDB -->
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<EmbedUntrackedSources>true</EmbedUntrackedSources>
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<!-- Optional: Include PDB in the built .nupkg -->
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<!-- Include PDB in the built .nupkg -->
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<AllowedOutputExtensionsInPackageBuildOutputFolder>$(AllowedOutputExtensionsInPackageBuildOutputFolder);.pdb</AllowedOutputExtensionsInPackageBuildOutputFolder>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.SourceLink.AzureRepos.Git" Version="1.0.0" PrivateAssets="All"/>
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<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0" PrivateAssets="All"/>
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<PackageReference Include="Microsoft.SourceLink.AzureRepos.Git" Version="1.0.0" PrivateAssets="All" />
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<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0" PrivateAssets="All" />
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</ItemGroup>
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</When>
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</Choose>
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<When Condition="'$(IsDesignProject)' != 'true'">
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<ItemGroup>
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<PackageReference Include="StyleCop.Analyzers" Version="1.1.118" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive"/>
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<PackageReference Include="StyleCop.Analyzers" Version="1.1.118" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
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</ItemGroup>
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</When>
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<AdditionalFiles Include="$(MSBuildThisFileDirectory)stylecop.json">
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<Link>stylecop.json</Link>
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</AdditionalFiles>
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<None Include="$(MSBuildThisFileDirectory)license.md" Pack="true" PackagePath="\"/>
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<None Include="$(MSBuildThisFileDirectory)build\nuget.png" Pack="true" PackagePath="images\"/>
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<None Include="$(MSBuildThisFileDirectory)license.md" Pack="true" PackagePath="\" />
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<None Include="$(MSBuildThisFileDirectory)build\nuget.png" Pack="true" PackagePath="images\" />
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</ItemGroup>
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<Import Project="$(MSBuildThisFileDirectory)build\Windows.Toolkit.VisualStudio.Design.props" Condition="'$(IsDesignProject)' == 'true'"/>
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<Import Project="$(MSBuildThisFileDirectory)build\Windows.Toolkit.VisualStudio.Design.props" Condition="'$(IsDesignProject)' == 'true'" />
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</Project>

Directory.Build.targets

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</PropertyGroup>
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<Choose>
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<!--We'll include signing the Notifications library since we need the DLL signature to match for interop from class libraries to main projects-->
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<!-- We'll include signing the Notifications library since we need the DLL signature to match for interop from class libraries to main projects -->
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<When Condition="(!$(TargetFramework.Contains(`uap10.0`)) and '$(TargetFramework)' != 'native' and '$(IsSampleProject)' != 'true') or $(MSBuildProjectName) == 'Microsoft.Toolkit.Uwp.Notifications'">
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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</Choose>
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<!--Exclude Notifications project from this since it sets different min versions than what we want for notifications-->
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<Import Project="$(MSBuildThisFileDirectory)build\Windows.Toolkit.Uwp.Build.targets" Condition="'$(UseUWP)' == 'true' and $(MSBuildProjectName) != 'Microsoft.Toolkit.Uwp.Notifications'"/>
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<Import Project="$(MSBuildThisFileDirectory)build\Windows.Toolkit.Uwp.Build.targets" Condition="'$(UseUWP)' == 'true' and $(MSBuildProjectName) != 'Microsoft.Toolkit.Uwp.Notifications'" />
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<Target Name="AddCommitHashToAssemblyAttributes" BeforeTargets="GetAssemblyAttributes">
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<ItemGroup>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition=" '$(SourceRevisionId)' != '' ">
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="'$(SourceRevisionId)' != ''">
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<_Parameter1>CommitHash</_Parameter1>
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<_Parameter2>$(SourceRevisionId)</_Parameter2>
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</AssemblyAttribute>

GazeInputTest/GazeInputTest.csproj

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<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
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<Version>6.2.12</Version>
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</PackageReference>
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<PackageReference Include="StyleCop.Analyzers">
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<Version>1.0.2</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Microsoft.Toolkit.Uwp.Input.GazeInteraction\Microsoft.Toolkit.Uwp.Input.GazeInteraction.csproj">
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<VisualStudioVersion>14.0</VisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<!-- No-op to avoid build error when packing solution from commandline -->
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<Target Name="Pack" />
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</Project>

GazeInputTest/Properties/Default.rd.xml

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Using the Namespace directive to apply reflection policy to all the types in a particular namespace
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<Namespace Name="DataClasses.ViewModels" Serialize="All" />
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-->
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<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
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<Application>
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<!--
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An Assembly element with Name="*Application*" applies to all assemblies in
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the application package. The asterisks are not wildcards.
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-->
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<Assembly Name="*Application*" Dynamic="Required All" />
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<!-- Add your application specific runtime directives here. -->
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</Application>
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</Directives>

license.md renamed to License.md

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Microsoft.Toolkit.Diagnostics/Microsoft.Toolkit.Diagnostics.csproj

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</Description>
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<PackageTags>Windows;Community;Toolkit;WCT;UWP;Incremental;Loading;Collection;IncrementalLoadingCollection;String;Array;extensions;helpers</PackageTags>
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</PropertyGroup>
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<Choose>
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<When Condition=" '$(TargetFramework)' == 'netstandard1.4' ">
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<When Condition="'$(TargetFramework)' == 'netstandard1.4'">
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<!-- .NET Standard 1.4 doesn't have the Span<T> type, ValueTuple or the [Pure] attribute -->
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<ItemGroup>
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<!-- .NET Standard 1.4 doesn't have the Span<T> type, ValueTuple or the [Pure] attribute -->
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<PackageReference Include="System.Diagnostics.Contracts" Version="4.3.0" />
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<PackageReference Include="System.ValueTuple" Version="4.5.0" />
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<PackageReference Include="System.Memory" Version="4.5.4" />
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</ItemGroup>
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</When>
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<When Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
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<ItemGroup>
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<!-- .NET Standard 2.0 doesn't have the Span<T> type -->
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<When Condition="'$(TargetFramework)' == 'netstandard2.0'">
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<!-- .NET Standard 2.0 doesn't have the Span<T> type -->
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<ItemGroup>
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<PackageReference Include="System.Memory" Version="4.5.4" />
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</ItemGroup>
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<When Condition=" '$(TargetFramework)' == 'netstandard2.1' ">
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<When Condition="'$(TargetFramework)' == 'netstandard2.1'">
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<PropertyGroup>
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<DefineConstants>NETSTANDARD2_1_OR_GREATER</DefineConstants>
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</PropertyGroup>
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<!-- .NET Standard 2.1 doesn't have the Unsafe type -->
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<ItemGroup>
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</ItemGroup>
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<When Condition=" '$(TargetFramework)' == 'net5.0' ">
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<When Condition="'$(TargetFramework)' == 'net5.0'">
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<DefineConstants>NETSTANDARD2_1_OR_GREATER</DefineConstants>
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</PropertyGroup>

Microsoft.Toolkit.HighPerformance/Microsoft.Toolkit.HighPerformance.csproj

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</Description>
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<PackageTags>Windows;Community;Toolkit;WCT;UWP;core;standard;unsafe;span;memory;string;array;stream;buffer;extensions;helpers;parallel;performance</PackageTags>
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</PropertyGroup>
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<Choose>
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<When Condition=" '$(TargetFramework)' == 'netstandard1.4' ">
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<When Condition="'$(TargetFramework)' == 'netstandard1.4'">
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<!--
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.NET Standard 1.4 lacks the [Pure] attribute, the Rectangle primitive,
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the Span<T> and Memory<T> types, the Vector<T> primitive and related APIs,
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ValueTask and ValueTask<T>, the Parallel class and the Unsafe class.
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We also need to reference the System.Runtime.CompilerServices.Unsafe package directly,
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even though System.Memory references it already, as we need a more recent version than
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the one bundled with it. This is so that we can use the Unsafe.Unbox<T> method,
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which is used by the Box<T> type in the package.
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-->
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<ItemGroup>
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<!-- .NET Standard 1.4 lacks the [Pure] attribute, the Rectangle primitive,
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the Span<T> and Memory<T> types, the Vector<T> primitive and related APIs,
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ValueTask and ValueTask<T>, the Parallel class and the Unsafe class.
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We also need to reference the System.Runtime.CompilerServices.Unsafe package directly,
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even though System.Memory references it already, as we need a more recent version than
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the one bundled with it. This is so that we can use the Unsafe.Unbox<T> method,
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which is used by the Box<T> type in the package. -->
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<PackageReference Include="System.Diagnostics.Contracts" Version="4.3.0" />
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<PackageReference Include="System.Drawing.Primitives" Version="4.3.0" />
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<PackageReference Include="System.Memory" Version="4.5.4" />
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</ItemGroup>
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</When>
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<When Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
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<ItemGroup>
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<!-- .NET Standard 2.0 doesn't have the Span<T>, HashCode and ValueTask types -->
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<When Condition="'$(TargetFramework)' == 'netstandard2.0'">
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<!-- .NET Standard 2.0 doesn't have the Span<T>, HashCode and ValueTask types -->
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<ItemGroup>
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<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
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<PackageReference Include="System.Memory" Version="4.5.4" />
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<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</ItemGroup>
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</When>
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<When Condition=" '$(TargetFramework)' == 'netstandard2.1' ">
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<ItemGroup>
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- NETSTANDARD2_1_OR_GREATER: includes both .NET Standard 2.1 and .NET Core 3.1.
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This is needed because .NET Core 3.1 will be a separate package than .NET Standard 2.1. -->
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<When Condition="'$(TargetFramework)' == 'netstandard2.1'">
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<!--
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NETSTANDARD2_1_OR_GREATER: includes both .NET Standard 2.1 and .NET Core 3.1.
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This is needed because .NET Core 3.1 will be a separate package than .NET Standard 2.1.
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<!-- SPAN_RUNTIME_SUPPORT: define a constant to indicate runtimes with runtime support for
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the fast Span<T> type, as well as some overloads with Span<T> parameters (eg. Stream.Write).
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In particular, these are runtimes which are able to create Span<T> instances from just
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a managed reference, which can be used to slice arbitrary objects not technically supported.
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This API (MemoryMarshal.CreateSpan) is not part of .NET Standard 2.0, but it is still
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available on .NET Core 2.1. So by using this constant, we can make sure to expose those
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APIs relying on that method on all target frameworks that are able to support them. -->
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<DefineConstants>NETSTANDARD2_1_OR_GREATER;SPAN_RUNTIME_SUPPORT</DefineConstants>
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</PropertyGroup>
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<When Condition=" '$(TargetFramework)' == 'net5.0' ">
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SPAN_RUNTIME_SUPPORT: define a constant to indicate runtimes with runtime support for
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the fast Span<T> type, as well as some overloads with Span<T> parameters (eg. Stream.Write).
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In particular, these are runtimes which are able to create Span<T> instances from just
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a managed reference, which can be used to slice arbitrary objects not technically supported.
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This API (MemoryMarshal.CreateSpan) is not part of .NET Standard 2.0, but it is still
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available on .NET Core 2.1. So by using this constant, we can make sure to expose those
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APIs relying on that method on all target frameworks that are able to support them.
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-->
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<DefineConstants>NETSTANDARD2_1_OR_GREATER;SPAN_RUNTIME_SUPPORT</DefineConstants>
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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<!-- NETCORE_RUNTIME: to avoid issues with APIs that assume a specific memory layout, we define a
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.NET Core runtime constant to indicate either .NET Core 2.1 or .NET Core 3.1. These are
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runtimes with the same overall memory layout for objects (in particular: strings, SZ arrays,
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and ND arrays). We can use this constant to make sure that APIs that are exclusively available
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for .NET Standard targets do not make any assumtpion of any internals of the runtime being
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actually used by the consumers. .NET 5.0 would fall into this category as well, but we don't
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need to include that target as it offers APIs that don't require runtime-based workarounds.-->
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<When Condition="'$(TargetFramework)' == 'netcoreapp3.1'">
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<!--
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NETCORE_RUNTIME: to avoid issues with APIs that assume a specific memory layout, we define a
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.NET Core runtime constant to indicate either .NET Core 2.1 or .NET Core 3.1. These are
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runtimes with the same overall memory layout for objects (in particular: strings, SZ arrays,
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and ND arrays). We can use this constant to make sure that APIs that are exclusively available
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for .NET Standard targets do not make any assumtpion of any internals of the runtime being
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actually used by the consumers. .NET 5.0 would fall into this category as well, but we don't
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need to include that target as it offers APIs that don't require runtime-based workarounds.
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-->
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<PropertyGroup>
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</When>
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<When Condition="'$(TargetFramework)' == 'netcoreapp2.1'">
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<DefineConstants>SPAN_RUNTIME_SUPPORT;NETCORE_RUNTIME</DefineConstants>
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<ItemGroup>
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</ItemGroup>
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Microsoft.Toolkit.Mvvm/Microsoft.Toolkit.Mvvm.csproj

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</PropertyGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">
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<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="5.0.0" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
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<PackageReference Include="System.Memory" Version="4.5.4" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.1'">
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<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
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<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="5.0.0" />
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</ItemGroup>

Microsoft.Toolkit.Uwp.Connectivity/Microsoft.Toolkit.Uwp.Connectivity.csproj

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</Project>
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<!--
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This file contains Runtime Directives, specifications about types your application accesses
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through reflection and other dynamic code patterns. Runtime Directives are used to control the
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.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
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library does not do any reflection, then you generally do not need to edit this file. However,
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if your library reflects over types, especially types passed to it or derived from its types,
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then you should write Runtime Directives.
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to the library. Runtime Directives have three ways to express requirements on types passed to
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your library.
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1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
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Use these directives to reflect over types passed as a parameter.
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2. SubTypes
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Use a SubTypes directive to reflect over types derived from another type.
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3. AttributeImplies
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Use an AttributeImplies directive to indicate that your library needs to reflect over
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types or methods decorated with an attribute.
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For more information on writing Runtime Directives for libraries, please visit
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https://go.microsoft.com/fwlink/?LinkID=391919
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-->
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<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
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<Library Name="Microsoft.Toolkit.Uwp.Connectivity">
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<!-- add directives for your library here -->
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<!-- add directives for your library here -->
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</Library>
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</Directives>

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