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Updated documentation for CreateTextureFromFile
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TextureLoader/interface/TextureUtilities.h

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@@ -161,6 +161,8 @@ void DILIGENT_GLOBAL_FUNCTION(PremultiplyAlpha)(const PremultiplyAlphaAttribs RE
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/// \param [in] TexLoadInfo - Texture loading information.
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/// \param [in] pDevice - Render device that will be used to create the texture.
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/// \param [out] ppTexture - Memory location where pointer to the created texture will be written.
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///
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/// \note The function is thread-safe.
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void DILIGENT_GLOBAL_FUNCTION(CreateTextureFromFile)(const Char* FilePath,
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const TextureLoadInfo REF TexLoadInfo,
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IRenderDevice* pDevice,

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