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Added io.AddKeyModEvent() and updated backends accordingly. (ocornut#2625, ocornut#4858)
1 parent 1797135 commit 790132a

9 files changed

+52
-39
lines changed

backends/imgui_impl_allegro5.cpp

Lines changed: 7 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@
1717

1818
// CHANGELOG
1919
// (minor and older changes stripped away, please see git history for details)
20-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
20+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
2121
// 2021-12-08: Renderer: Fixed mishandling of the the ImDrawCmd::IdxOffset field! This is an old bug but it never had an effect until some internal rendering changes in 1.86.
2222
// 2021-08-17: Calling io.AddFocusEvent() on ALLEGRO_EVENT_DISPLAY_SWITCH_OUT/ALLEGRO_EVENT_DISPLAY_SWITCH_IN events.
2323
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
@@ -565,10 +565,12 @@ void ImGui_ImplAllegro5_NewFrame()
565565
// Setup inputs
566566
ALLEGRO_KEYBOARD_STATE keys;
567567
al_get_keyboard_state(&keys);
568-
io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL);
569-
io.KeyShift = al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT);
570-
io.KeyAlt = al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR);
571-
io.KeySuper = al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN);
568+
ImGuiKeyModFlags key_mods =
569+
((al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL)) ? ImGuiKeyModFlags_Ctrl : 0) |
570+
((al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT)) ? ImGuiKeyModFlags_Shift : 0) |
571+
((al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR)) ? ImGuiKeyModFlags_Alt : 0) |
572+
((al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN)) ? ImGuiKeyModFlags_Super : 0);
573+
io.AddKeyModEvent(key_mods);
572574

573575
ImGui_ImplAllegro5_UpdateMouseCursor();
574576
}

backends/imgui_impl_android.cpp

Lines changed: 2 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
1919

2020
// CHANGELOG
2121
// (minor and older changes stripped away, please see git history for details)
22-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
22+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
2323
// 2021-03-04: Initial version.
2424

2525
#include "imgui.h"
@@ -292,11 +292,7 @@ void ImGui_ImplAndroid_NewFrame()
292292
io.SetKeyEventNativeData(key_event.Key, key_event.NativeKeycode, key_event.NativeScancode); // To support legacy indexing (<1.87 user code)
293293
key_queue.second.pop();
294294
}
295-
296-
io.KeyCtrl = ((g_KeyModFlags & ImGuiKeyModFlags_Ctrl) != 0);
297-
io.KeyShift = ((g_KeyModFlags & ImGuiKeyModFlags_Shift) != 0);
298-
io.KeyAlt = ((g_KeyModFlags & ImGuiKeyModFlags_Alt) != 0);
299-
io.KeySuper = ((g_KeyModFlags & ImGuiKeyModFlags_Super) != 0);
295+
io.AddKeyModEvent(g_KeyModFlags);
300296

301297
// Setup display size (every frame to accommodate for window resizing)
302298
int32_t window_width = ANativeWindow_getWidth(g_Window);

backends/imgui_impl_glfw.cpp

Lines changed: 7 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@
1616

1717
// CHANGELOG
1818
// (minor and older changes stripped away, please see git history for details)
19-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
19+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
2020
// 2022-01-05: Inputs: Converting GLFW untranslated keycodes back to translated keycodes (in the ImGui_ImplGlfw_KeyCallback() function) in order to match the behavior of every other backend, and facilitate the use of GLFW with lettered-shortcuts API.
2121
// 2021-08-17: *BREAKING CHANGE*: Now using glfwSetWindowFocusCallback() to calling io.AddFocusEvent(). If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetWindowFocusCallback() and forward it to the backend via ImGui_ImplGlfw_WindowFocusCallback().
2222
// 2021-07-29: *BREAKING CHANGE*: Now using glfwSetCursorEnterCallback(). MousePos is correctly reported when the host platform window is hovered but not focused. If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetWindowFocusCallback() callback and forward it to the backend via ImGui_ImplGlfw_CursorEnterCallback().
@@ -544,10 +544,12 @@ static void ImGui_ImplGlfw_UpdateKeyModifiers()
544544
{
545545
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
546546
ImGuiIO& io = ImGui::GetIO();
547-
io.KeyShift = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS));
548-
io.KeyCtrl = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS));
549-
io.KeyAlt = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS));
550-
io.KeySuper = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS));
547+
ImGuiKeyModFlags key_mods =
548+
(((glfwGetKey(bd->Window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS)) ? ImGuiKeyModFlags_Ctrl : 0) |
549+
(((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS)) ? ImGuiKeyModFlags_Shift : 0) |
550+
(((glfwGetKey(bd->Window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS)) ? ImGuiKeyModFlags_Alt : 0) |
551+
(((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS)) ? ImGuiKeyModFlags_Super : 0);
552+
io.AddKeyModEvent(key_mods);
551553
}
552554

553555
void ImGui_ImplGlfw_NewFrame()

backends/imgui_impl_glut.cpp

Lines changed: 7 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -20,7 +20,7 @@
2020

2121
// CHANGELOG
2222
// (minor and older changes stripped away, please see git history for details)
23-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
23+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
2424
// 2019-04-03: Misc: Renamed imgui_impl_freeglut.cpp/.h to imgui_impl_glut.cpp/.h.
2525
// 2019-03-25: Misc: Made io.DeltaTime always above zero.
2626
// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window.
@@ -205,11 +205,12 @@ void ImGui_ImplGLUT_NewFrame()
205205
static void ImGui_ImplGLUT_UpdateKeyboardMods()
206206
{
207207
ImGuiIO& io = ImGui::GetIO();
208-
int mods = glutGetModifiers();
209-
io.KeyCtrl = (mods & GLUT_ACTIVE_CTRL) != 0;
210-
io.KeyShift = (mods & GLUT_ACTIVE_SHIFT) != 0;
211-
io.KeyAlt = (mods & GLUT_ACTIVE_ALT) != 0;
212-
io.KeySuper = false;
208+
int glut_key_mods = glutGetModifiers();
209+
ImGuiKeyModFlags key_mods =
210+
((glut_key_mods & GLUT_ACTIVE_CTRL) ? ImGuiKeyModFlags_Ctrl : 0) |
211+
((glut_key_mods & GLUT_ACTIVE_SHIFT) ? ImGuiKeyModFlags_Shift : 0) |
212+
((glut_key_mods & GLUT_ACTIVE_ALT) ? ImGuiKeyModFlags_Alt : 0);
213+
io.AddKeyModEvent(key_mods);
213214
}
214215

215216
static void ImGui_ImplGLUT_AddKeyEvent(ImGuiKey key, bool down, int native_keycode)

backends/imgui_impl_osx.mm

Lines changed: 2 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -22,7 +22,7 @@
2222

2323
// CHANGELOG
2424
// (minor and older changes stripped away, please see git history for details)
25-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
25+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
2626
// 2021-12-13: *BREAKING CHANGE* Add NSView parameter to ImGui_ImplOSX_Init(). Generally fix keyboard support. Using kVK_* codes for keyboard keys.
2727
// 2021-12-13: Add game controller support.
2828
// 2021-09-21: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards.
@@ -496,10 +496,7 @@ static void ImGui_ImplOSX_UpdateGamepads()
496496
static void ImGui_ImplOSX_UpdateKeyModifiers()
497497
{
498498
ImGuiIO& io = ImGui::GetIO();
499-
io.KeyCtrl = (g_KeyModifiers & ImGuiKeyModFlags_Ctrl) != 0;
500-
io.KeyShift = (g_KeyModifiers & ImGuiKeyModFlags_Shift) != 0;
501-
io.KeyAlt = (g_KeyModifiers & ImGuiKeyModFlags_Alt) != 0;
502-
io.KeySuper = (g_KeyModifiers & ImGuiKeyModFlags_Super) != 0;
499+
io.AddKeyModEvent(g_KeyModifiers);
503500
}
504501

505502
void ImGui_ImplOSX_NewFrame(NSView* view)

backends/imgui_impl_sdl.cpp

Lines changed: 9 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@
1818

1919
// CHANGELOG
2020
// (minor and older changes stripped away, please see git history for details)
21-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
21+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
2222
// 2021-08-17: Calling io.AddFocusEvent() on SDL_WINDOWEVENT_FOCUS_GAINED/SDL_WINDOWEVENT_FOCUS_LOST.
2323
// 2021-07-29: Inputs: MousePos is correctly reported when the host platform window is hovered but not focused (using SDL_GetMouseFocus() + SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, requires SDL 2.0.5+)
2424
// 2021-06-29: *BREAKING CHANGE* Removed 'SDL_Window* window' parameter to ImGui_ImplSDL2_NewFrame() which was unnecessary.
@@ -503,13 +503,15 @@ static void ImGui_ImplSDL2_UpdateGamepads()
503503

504504
static void ImGui_ImplSDL2_UpdateKeyModifiers()
505505
{
506-
SDL_Keymod keymod = SDL_GetModState();
507-
508506
ImGuiIO& io = ImGui::GetIO();
509-
io.KeyShift = (keymod & KMOD_SHIFT) != 0;
510-
io.KeyCtrl = (keymod & KMOD_CTRL) != 0;
511-
io.KeyAlt = (keymod & KMOD_ALT) != 0;
512-
io.KeySuper = (keymod & KMOD_GUI) != 0;
507+
SDL_Keymod sdl_key_mods = SDL_GetModState();
508+
ImGuiKeyModFlags key_mods =
509+
((sdl_key_mods & KMOD_CTRL) ? ImGuiKeyModFlags_Ctrl : 0) |
510+
((sdl_key_mods & KMOD_SHIFT) ? ImGuiKeyModFlags_Shift : 0) |
511+
((sdl_key_mods & KMOD_ALT) ? ImGuiKeyModFlags_Alt : 0) |
512+
((sdl_key_mods & KMOD_GUI) ? ImGuiKeyModFlags_Super : 0);
513+
io.AddKeyModEvent(key_mods);
514+
513515
}
514516

515517
void ImGui_ImplSDL2_NewFrame()

backends/imgui_impl_win32.cpp

Lines changed: 7 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
3333

3434
// CHANGELOG
3535
// (minor and older changes stripped away, please see git history for details)
36-
// 2022-01-10: Inputs: calling new io.AddKeyEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
36+
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
3737
// 2021-12-16: Inputs: Fill VK_LCONTROL/VK_RCONTROL/VK_LSHIFT/VK_RSHIFT/VK_LMENU/VK_RMENU for completeness.
3838
// 2021-08-17: Calling io.AddFocusEvent() on WM_SETFOCUS/WM_KILLFOCUS messages.
3939
// 2021-08-02: Inputs: Fixed keyboard modifiers being reported when host window doesn't have focus.
@@ -230,10 +230,12 @@ static void ImGui_ImplWin32_ProcessKeyEventsWorkarounds()
230230
static void ImGui_ImplWin32_UpdateKeyModifiers()
231231
{
232232
ImGuiIO& io = ImGui::GetIO();
233-
io.KeyShift = IsVkDown(VK_LSHIFT) || IsVkDown(VK_RSHIFT);
234-
io.KeyCtrl = IsVkDown(VK_LCONTROL) || IsVkDown(VK_RCONTROL);
235-
io.KeyAlt = IsVkDown(VK_LMENU) || IsVkDown(VK_RMENU);
236-
io.KeySuper = IsVkDown(VK_LWIN) || IsVkDown(VK_RWIN);
233+
ImGuiKeyModFlags key_mods =
234+
((IsVkDown(VK_LCONTROL) || IsVkDown(VK_RCONTROL)) ? ImGuiKeyModFlags_Ctrl : 0) |
235+
((IsVkDown(VK_LSHIFT) || IsVkDown(VK_RSHIFT)) ? ImGuiKeyModFlags_Shift : 0) |
236+
((IsVkDown(VK_LMENU) || IsVkDown(VK_RMENU)) ? ImGuiKeyModFlags_Alt : 0) |
237+
((IsVkDown(VK_LWIN) || IsVkDown(VK_RWIN)) ? ImGuiKeyModFlags_Super : 0);
238+
io.AddKeyModEvent(key_mods);
237239
}
238240

239241
static void ImGui_ImplWin32_UpdateMousePos()

imgui.cpp

Lines changed: 10 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -390,6 +390,7 @@ CODE
390390
- IsKeyPressed(MY_NATIVE_KEY_XXX) -> use IsKeyPressed(ImGuiKey_XXX)
391391
- IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX)
392392
- Backend writing to io.KeyMap[],io.KeysDown[] -> backend should call io.AddKeyEvent()
393+
- inputs: added io.AddKeyModEvent() instead of writing directly to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper.
393394
- 2022/01/05 (1.87) - inputs: renamed ImGuiKey_KeyPadEnter to ImGuiKey_KeypadEnter to align with new symbols. Kept redirection enum.
394395
- 2022/01/05 (1.87) - removed io.ImeSetInputScreenPosFn() in favor of more flexible io.SetPlatformImeDataFn(). Removed 'void* io.ImeWindowHandle' in favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
395396
- 2022/01/01 (1.87) - commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 (March-July 2019)
@@ -1281,6 +1282,15 @@ void ImGuiIO::SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native
12811282
#endif
12821283
}
12831284

1285+
void ImGuiIO::AddKeyModEvent(ImGuiKeyModFlags modifiers)
1286+
{
1287+
KeyMods = modifiers;
1288+
KeyCtrl = (modifiers & ImGuiKeyModFlags_Ctrl) != 0;
1289+
KeyShift = (modifiers & ImGuiKeyModFlags_Shift) != 0;
1290+
KeyAlt = (modifiers & ImGuiKeyModFlags_Alt) != 0;
1291+
KeySuper = (modifiers & ImGuiKeyModFlags_Super) != 0;
1292+
}
1293+
12841294
void ImGuiIO::AddFocusEvent(bool focused)
12851295
{
12861296
// We intentionally overwrite this and process in NewFrame(), in order to give a chance

imgui.h

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2007,6 +2007,7 @@ struct ImGuiIO
20072007

20082008
// Input Functions
20092009
IMGUI_API void AddKeyEvent(ImGuiKey key, bool down); // Queue a new key down/up event. Key should be "translated" (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character)
2010+
IMGUI_API void AddKeyModEvent(ImGuiKeyModFlags modifiers); // Queue a change of Ctrl/Shift/Alt/Super modifiers
20102011
IMGUI_API void AddFocusEvent(bool focused); // Queue an hosting application/platform windows gain or loss of focus
20112012
IMGUI_API void AddInputCharacter(unsigned int c); // Queue new character input
20122013
IMGUI_API void AddInputCharacterUTF16(ImWchar16 c); // Queue new character input from an UTF-16 character, it can be a surrogate

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