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Fix benchmark crash on start
Forgot to call InitializeRenderers()
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src/xrEngine/xrSASH.cpp

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@@ -481,6 +481,7 @@ void xrSASH::TryInitEngine(bool bNoRun)
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InitInput();
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Engine.External.InitializeRenderers();
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Engine.External.Initialize();
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Console->Execute("unbindall");

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