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Commit c05c0a5

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Pavel Kovalenko
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Fix conventions and update tasks.
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doc/design/tasks.txt

Lines changed: 4 additions & 5 deletions
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@@ -28,8 +28,6 @@ nitrocaster: Pavel Kovalenko
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- detach/update ODE
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- dig through current ODE and analyze changes that were made by GSC
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- get the latest ODE and make sure it can be used with xray
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* detach/update LuaJIT
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* detach/update LuaBind
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- known bugs
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- generic
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- stackoverflow when starting with too long command line
@@ -55,6 +53,7 @@ nitrocaster: Pavel Kovalenko
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proper default values when DepthEnable flag is false. Because of this incorrect initialization previously created
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state cannot be found, so renderer creates it over and over.
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Link ref: http://msdn.microsoft.com/en-us/library/windows/desktop/bb205036(v=vs.85).aspx
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* D3D11Shader.h from DirectX SDK conflicts with one from Windows SDK
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- improvements
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- multiplayer
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- use GSC server instead of GameSpy one
@@ -76,7 +75,7 @@ nitrocaster: Pavel Kovalenko
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- tweak CConsole to use new logger
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- log messages
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- fix log messages format (normally, the 'color' character should be followed by a space)
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STALKER_2010: Andrew Boyarshin
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* detach/update LuaJIT
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* detach/update LuaBind
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* detach/update LuaJIT
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* detach/update LuaBind

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