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Just a question about multiversion, if an old version uses a different way to code asset files (*.json, *nbt...) how can I make these asset files version specific?
@jpam-queijo Forgix will load the version specific jar of your mod based on the current game version
So if an old version of your mod used different assets, only that asset and it's code would be loaded
Forgix will also make sure that duplicate classes and assets don't exist
You can actually already test out multiversion in version 2.0.0-SNAPSHOT.2 (atm it's required that your mod is a forge mod or a forge & fabric merged mod, I'll remove this limitation in the next snapshot)
This is doable. 😎
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