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Here a "very early" example: (Live::Editor for move events)
uiTree.mp4uiTree2.mp4
Each node can have its own "image" so it will be look like the screenshot above.
Developer needs only define "image" and event/action.
The tree structure and size/position can be "selected" and ax::ui::tree make the rest (positioning all your nodes correct (structure/size/position)
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Idea comes from Behavior Trees
Here a "very early" example: (Live::Editor for move events)
uiTree.mp4
uiTree2.mp4
Each node can have its own "image" so it will be look like the screenshot above.
Developer needs only define "image" and event/action.
The tree structure and size/position can be "selected" and ax::ui::tree make the rest (positioning all your nodes correct (structure/size/position)
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