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Setting invalid or occupied player name is failing silently #387

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@KirillBorunov

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@KirillBorunov

If I do player.Name = "$^&*#аооплапо"; there is no exception and name is not changed.
On PAWN we get return code -1 meaning "The name can not be changed (it's already in use, too long or has invalid characters)"
I expected an exception here.
Is it by design? Can we fix it to throw an exception?

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