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New systems marked not working
------------------------------ Clown Magic [Hammy, buffi] - sega/model3.cpp: updated PCB infos [Brian Troha]
1 parent d5fe75d commit aed0261

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3 files changed

+200
-14
lines changed

3 files changed

+200
-14
lines changed

src/mame/mame.lst

Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -42918,6 +42918,9 @@ dmndhrt
4291842918
dmndhrtn
4291942919
honeybee
4292042920

42921+
@source:skeleton/clownmgc.cpp
42922+
clownmgc
42923+
4292142924
@source:skeleton/clxvme186.cpp
4292242925
clxvme186
4292342926

src/mame/sega/model3.cpp

Lines changed: 16 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -3435,7 +3435,7 @@ ROM_START( vs215o ) /* Step 1.5, original release.. might even be for Step 1.0??
34353435
ROM_FILL( 0x000000, 0x800000, 0x0000 )
34363436
ROM_END
34373437

3438-
ROM_START( vs298 ) /* Step 2.0, Sega ID# 833-13496, ROM board ID# 834-13497 VS2 VER98 STEP2 */
3438+
ROM_START( vs298 ) /* Step 2.0, Sega ID# 833-13496, ROM board ID# 834-13497 VS2 VER98 STEP2, Security board ID# 837-13498-COM (317-0237-COM security chip) */
34393439
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
34403440
// CROM
34413441
ROM_LOAD64_WORD_SWAP( "epr-20917.17", 0x400006, 0x100000, CRC(c3bbb270) SHA1(16b2342031ff72408f2290e775df5c8aa344c2e4) )
@@ -3507,7 +3507,7 @@ ROM_START( vs298 ) /* Step 2.0, Sega ID# 833-13496, ROM board ID# 834-13497 VS2
35073507
ROM_PARAMETER( ":315_5881:key", "29234e96" )
35083508
ROM_END
35093509

3510-
ROM_START( vs29815 ) /* Step 1.5, Sega game ID# is 833-13494, ROM board ID# 834-13495 VS2 VER98 STEP 1.5, Security board ID# 837-13498-COM (317-0237-COM) */
3510+
ROM_START( vs29815 ) /* Step 1.5, Sega game ID# is 833-13494, ROM board ID# 834-13495 VS2 VER98 STEP 1.5 */
35113511
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
35123512
// CROM
35133513
ROM_LOAD64_WORD_SWAP( "epr-20909.17", 0x600006, 0x080000, CRC(3dff0d7e) SHA1(c6a6a103f499cd451796ae2480b8c38c3e87a143) )
@@ -3576,7 +3576,7 @@ ROM_START( vs29815 ) /* Step 1.5, Sega game ID# is 833-13494, ROM board ID# 8
35763576
ROM_FILL( 0x000000, 0x800000, 0x0000 )
35773577
ROM_END
35783578

3579-
ROM_START( vs2v991 ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-13689 VS2 VER99 STEP 2, Security board ID# 837-13690-COM (317-0245-COM) */
3579+
ROM_START( vs2v991 ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-13689 VS2 VER99 STEP 2, Security board ID# 837-13690-COM (317-0245-COM security chip) */
35803580
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
35813581
// CROM
35823582
ROM_LOAD64_WORD_SWAP( "epr-21535b.17", 0x400006, 0x100000, CRC(76c5fa8e) SHA1(862438198cb7fdd20beeba53e707a7c59e618ad9) ) // shows Virtua Striker 2 Version '99.1 icon during demo, but not on title screen
@@ -3648,7 +3648,7 @@ ROM_START( vs2v991 ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 8
36483648
ROM_PARAMETER( ":315_5881:key", "29222ac8" )
36493649
ROM_END
36503650

3651-
ROM_START( vs299a ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-13689 VS2 VER99 STEP2, Security board ID# 837-13690-COM (317-0245-COM) */
3651+
ROM_START( vs299a ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-13689 VS2 VER99 STEP2, Security board ID# 837-13690-COM (317-0245-COM security chip) */
36523652
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
36533653
// CROM
36543654
ROM_LOAD64_WORD_SWAP( "epr-21535a.17", 0x400006, 0x100000, CRC(8e4ec341) SHA1(973c71e7a48e728cbcb2465b56e90669fee0ec53) )
@@ -3720,7 +3720,7 @@ ROM_START( vs299a ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-1
37203720
ROM_PARAMETER( ":315_5881:key", "29222ac8" )
37213721
ROM_END
37223722

3723-
ROM_START( vs299 ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-13689 VS2 VER99 STEP2, Security board ID# 837-13690-COM (317-0245-COM) */
3723+
ROM_START( vs299 ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-13689 VS2 VER99 STEP2, Security board ID# 837-13690-COM (317-0245-COM security chip) */
37243724
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
37253725
// CROM
37263726
ROM_LOAD64_WORD_SWAP( "epr-21535.17", 0x400006, 0x100000, CRC(976a00bf) SHA1(d4be52ff59faa877b169f96ac509a2196cefb908) )
@@ -3792,7 +3792,7 @@ ROM_START( vs299 ) /* Step 2.0, Sega game ID# is 833-13688, ROM board ID# 834-1
37923792
ROM_PARAMETER( ":315_5881:key", "29222ac8" )
37933793
ROM_END
37943794

3795-
ROM_START( vs299j ) /* Step 2.0, Sega game ID# is 833-13688-01, ROM board ID# 834-13689-01 VS2 VER99 STEP2 JPN, Security board ID# 837-13690-COM (317-0245-COM) */
3795+
ROM_START( vs299j ) /* Step 2.0, Sega game ID# is 833-13688-01, ROM board ID# 834-13689-01 VS2 VER99 STEP2 JPN, Security board ID# 837-13690-COM (317-0245-COM security chip) */
37963796
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
37973797
// CROM
37983798
ROM_LOAD64_WORD_SWAP( "epr-21550b.17", 0x400006, 0x100000, CRC(c508e488) SHA1(3134d418beaee9f824a0bd0e5441a997b5911d16) ) // shows Virtua Striker 2 Version '99.1 icon during demo, but not on title screen
@@ -4071,7 +4071,7 @@ ROM_START( vs29915j ) /* Step 1.5, Sega game ID# is 833-13687-01 VS2 VER99 STEP
40714071
ROM_FILL( 0x000000, 0x800000, 0x0000 )
40724072
ROM_END
40734073

4074-
ROM_START( von2 ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-13347 VOT, Security board ID# 837-13379-COM */
4074+
ROM_START( von2 ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-13347 VOT, Security board ID# 837-13379-COM (317-0234-COM security chip) */
40754075
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
40764076
// CROM
40774077
ROM_LOAD64_WORD_SWAP( "epr-20683b.17", 0x000006, 0x200000, CRC(59d9c974) SHA1(c45594ed474a9e8fd074e0d9d5fa6662bc88dee6) )
@@ -4142,7 +4142,7 @@ ROM_START( von2 ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-1
41424142
ROM_PARAMETER( ":315_5881:key", "292a0e97" )
41434143
ROM_END
41444144

4145-
ROM_START( von2a ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-13347 VOT, Security board ID# 837-13379-COM */
4145+
ROM_START( von2a ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-13347 VOT, Security board ID# 837-13379-COM (317-0234-COM security chip) */
41464146
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
41474147
// CROM
41484148
ROM_LOAD64_WORD_SWAP( "epr-20683a.17", 0x000006, 0x200000, CRC(16b202e9) SHA1(e87f5f4a29b43856c51f27a42aa5abbc7d1e595a) )
@@ -4213,7 +4213,7 @@ ROM_START( von2a ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-
42134213
ROM_PARAMETER( ":315_5881:key", "292a0e97" )
42144214
ROM_END
42154215

4216-
ROM_START( von2o ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-13347 VOT, Security board ID# 837-13379-COM */
4216+
ROM_START( von2o ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-13347 VOT, Security board ID# 837-13379-COM (317-0234-COM security chip) */
42174217
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
42184218
// CROM
42194219
ROM_LOAD64_WORD_SWAP( "epr-20683.17", 0x000006, 0x200000, CRC(bb21aea7) SHA1(8d75a79411f37c921b923329fa499fb96c3084b2) )
@@ -4284,7 +4284,9 @@ ROM_START( von2o ) /* Step 2.0, Sega game ID# is 833-13346, ROM board ID# 834-
42844284
ROM_PARAMETER( ":315_5881:key", "292a0e97" )
42854285
ROM_END
42864286

4287-
ROM_START( von254g ) /* Step 2.0, Sega game ID# is 833-13789 VOT VER 5.4 */
4287+
/* Virtual On 2: Oratorio Tangram Ver 5.2 known to exist, just not currently dumped */
4288+
4289+
ROM_START( von254g ) /* Step 2.0, Sega game ID# is 833-13789 VOT VER 5.4, ROM board ID# 834-13790 VOT VER 5.4, Security board ID# 837-13379-COM (317-0234-COM security chip) */
42884290
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
42894291
// CROM
42904292
ROM_LOAD64_WORD_SWAP( "epr-21788.17", 0x000006, 0x200000, CRC(97066bcf) SHA1(234c45ee1f23b22f61893825eebf31d867cf420f) )
@@ -5533,7 +5535,7 @@ ROM_START( fvipers2 ) /* Step 2.0, Sega game ID# is 833-13407 FIGHTING VIPERS2
55335535
ROM_PARAMETER( ":315_5881:key", "29260e96" )
55345536
ROM_END
55355537

5536-
ROM_START( fvipers2o ) /* Step 2.0 */
5538+
ROM_START( fvipers2o ) /* Step 2.0, Sega game ID# is 833-13407 FIGHTING VIPERS2, ROM board ID# 834-13408 FIGHTING VIPERS2, Security board ID# 837-13423-COM */
55375539
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
55385540
// CROM
55395541
ROM_LOAD64_WORD_SWAP( "epr-20596.17", 0x000006, 0x200000, CRC(a311b4af) SHA1(daf88c12533c3ae5e6c63b581a6141a829b4e133) )
@@ -6070,7 +6072,7 @@ ROM_START( magtruck ) /* Step 2.1, Sega game ID# is 833-13601-01 (Export), ROM
60706072
ROM_PARAMETER( ":315_5881:key", "29266e45" )
60716073
ROM_END
60726074

6073-
ROM_START( oceanhun ) /* Step 2.0, Sega game ID# is 833-13571, ROM board ID# 834-13572 THE OCEAN HUNTER, 317-0242-COM security chip (837-13576-COM security board) */
6075+
ROM_START( oceanhun ) /* Step 2.0, Sega game ID# is 833-13571, ROM board ID# 834-13572 THE OCEAN HUNTER, Security board ID# 837-13576-COM (317-0242-COM security chip) */
60746076
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
60756077
// CROM
60766078
ROM_LOAD64_WORD_SWAP( "epr-21114a.17", 0x000006, 0x200000, CRC(75024695) SHA1(cc4a3da4072a2d73127b16384db85fa5d1db870c) )
@@ -6137,7 +6139,7 @@ ROM_START( oceanhun ) /* Step 2.0, Sega game ID# is 833-13571, ROM board ID# 8
61376139
ROM_PARAMETER( ":315_5881:key", "292b6a01" )
61386140
ROM_END
61396141

6140-
ROM_START( oceanhuna ) /* Step 2.0, Sega game ID# is 833-13571, ROM board ID# 834-13572 THE OCEAN HUNTER, 317-0242-COM security chip (837-13576-COM security board) */
6142+
ROM_START( oceanhuna ) /* Step 2.0, Sega game ID# is 833-13571, ROM board ID# 834-13572 THE OCEAN HUNTER, Security board ID# 837-13576-COM (317-0242-COM security chip) */
61416143
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
61426144
// CROM
61436145
ROM_LOAD64_WORD_SWAP( "epr-21114.17", 0x000006, 0x200000, CRC(3adfcb9d) SHA1(22307e36a48e59ab881d6df2fbf2864f6a8b239c) )
@@ -6204,7 +6206,7 @@ ROM_START( oceanhuna ) /* Step 2.0, Sega game ID# is 833-13571, ROM board ID#
62046206
ROM_PARAMETER( ":315_5881:key", "292b6a01" )
62056207
ROM_END
62066208

6207-
ROM_START( lamachin ) /* Step 2.0, Sega game ID# is 833-13664, ROM board ID# 834-13665 L.A.MACHINEGUNS, 317-0244-COM security chip (837-13666-COM security board) */
6209+
ROM_START( lamachin ) /* Step 2.0, Sega game ID# is 833-13664, ROM board ID# 834-13665 L.A.MACHINEGUNS, Security board ID# 837-13666-COM (317-0244-COM security chip) */
62086210
ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */
62096211
// CROM
62106212
ROM_LOAD64_WORD_SWAP( "epr-21483.17", 0x000006, 0x200000, CRC(940637c2) SHA1(89894b603c17d27f57500ec8030eaa7e0e991479) )

src/mame/skeleton/clownmgc.cpp

Lines changed: 181 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,181 @@
1+
// license:BSD-3-Clause
2+
// copyright-holders:
3+
4+
/*
5+
Clown Magic by unknown manufacturer
6+
String in ROM says '2002.11.20'
7+
8+
MS-02B Main PCB
9+
10+
MC68EC020FG16C CPU (PCB silkscreened MC68EC020FG)
11+
MX27C4100DC-12 (program ROM, silkscreened MX27C4100)
12+
33.33 MHz XTAL (near program ROM)
13+
240-pin, scratched off chip (PCB silkscreened VDC)
14+
42.95454 MHz XTAL (between CPU and VDC)
15+
2x T224160B-35J RAM (on the left of the VDC)
16+
208-pin, scratched off chip (PCB silkscreened GUL)
17+
3x MX29F1610AMC-90 (GFX ROMs, PCB silkscreened MX29F1610)
18+
CXD1178Q RGB 3-channel D/A Converter
19+
4x TC55257DFTL SRAM (near CPU, PCB silkscreened BS62LV256)
20+
2x T14M256A SRAM (between VCU and GUL)
21+
3x TD62083AF Darlington driver (PCB silkscreened TD62083F)
22+
TA550C ACE (PCB silkscreened TL16C550)
23+
MM1027 system reset (battery backed-up)
24+
COM IN port
25+
COM OUT port
26+
2x 34-pin connector
27+
Master / Slave switch (PCB silkscreened SW1)
28+
Off / On switch (PCB silkscreened SW2)
29+
bank of 4 DIP switches (PCB silkscreened DIP1)
30+
BU9480 stereo D/A converter
31+
NJM2904 dual operational amplifier
32+
TA8213K audio power amplifier
33+
*/
34+
35+
36+
#include "emu.h"
37+
38+
#include "cpu/m68000/m68020.h"
39+
40+
#include "emupal.h"
41+
#include "screen.h"
42+
#include "speaker.h"
43+
#include "tilemap.h"
44+
45+
46+
namespace {
47+
48+
class clownmgc_state : public driver_device
49+
{
50+
public:
51+
clownmgc_state(const machine_config &mconfig, device_type type, const char *tag)
52+
: driver_device(mconfig, type, tag),
53+
m_maincpu(*this, "maincpu"),
54+
m_gfxdecode(*this, "gfxdecode")
55+
{ }
56+
57+
void clownmgc(machine_config &config) ATTR_COLD;
58+
59+
protected:
60+
virtual void video_start() override ATTR_COLD;
61+
62+
private:
63+
required_device<cpu_device> m_maincpu;
64+
required_device<gfxdecode_device> m_gfxdecode;
65+
66+
uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
67+
68+
void program_map(address_map &map) ATTR_COLD;
69+
};
70+
71+
72+
uint32_t clownmgc_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
73+
{
74+
return 0;
75+
}
76+
77+
void clownmgc_state::video_start()
78+
{
79+
}
80+
81+
82+
void clownmgc_state::program_map(address_map &map)
83+
{
84+
map(0x000000, 0x07ffff).rom();
85+
map(0x400000, 0x41ffff).ram();
86+
map(0x800000, 0x80ffff).ram();
87+
}
88+
89+
90+
static INPUT_PORTS_START( clownmgc )
91+
PORT_START("IN0")
92+
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
93+
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
94+
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
95+
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
96+
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
97+
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
98+
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
99+
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
100+
101+
PORT_START("IN1")
102+
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
103+
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
104+
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
105+
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
106+
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
107+
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
108+
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
109+
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
110+
111+
PORT_START("DSW")
112+
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
113+
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
114+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
115+
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
116+
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
117+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
118+
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
119+
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
120+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
121+
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
122+
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
123+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
124+
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
125+
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
126+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
127+
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
128+
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
129+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
130+
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
131+
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
132+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
133+
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
134+
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
135+
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
136+
INPUT_PORTS_END
137+
138+
139+
static GFXDECODE_START( gfx_clownmgc ) // TODO
140+
GFXDECODE_ENTRY( "tiles", 0, gfx_16x16x8_raw, 0, 16 )
141+
GFXDECODE_ENTRY( "reels", 0, gfx_16x16x8_raw, 0, 16 ) // wrong
142+
GFXDECODE_END
143+
144+
145+
void clownmgc_state::clownmgc(machine_config &config)
146+
{
147+
M68EC020(config, m_maincpu, 42.954545_MHz_XTAL / 2);
148+
m_maincpu->set_addrmap(AS_PROGRAM, &clownmgc_state::program_map);
149+
//m_maincpu->set_vblank_int("screen", FUNC(clownmgc_state::irq2_line_hold));
150+
151+
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); // TODO
152+
screen.set_refresh_hz(60);
153+
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500));
154+
screen.set_size(64*8, 64*8);
155+
screen.set_visarea(0*8, 64*8-1, 0*8, 64*8-1);
156+
screen.set_screen_update(FUNC(clownmgc_state::screen_update));
157+
158+
GFXDECODE(config, "gfxdecode", "palette", gfx_clownmgc);
159+
160+
PALETTE(config, "palette", palette_device::BGR_555); // TODO
161+
162+
SPEAKER(config, "mono").front_center();
163+
}
164+
165+
166+
ROM_START( clownmgc )
167+
ROM_REGION( 0x80000, "maincpu", 0 )
168+
ROM_LOAD16_WORD_SWAP( "clownmagic_ms_103c.u72", 0x00000, 0x80000, CRC(5cdae921) SHA1(8d01aca34c089b704e1c47bcced2e634ab6a2f61) )
169+
170+
ROM_REGION( 0x400000, "tiles", 0 )
171+
ROM_LOAD( "mx29f1610.u22", 0x000000, 0x200000, CRC(8bce8956) SHA1(31529730091394994492ed91a82661c0ef6bc25b) )
172+
ROM_LOAD( "mx29f1610.u24", 0x200000, 0x200000, CRC(10388b18) SHA1(51629743acda1a82b52970759963ac629e59051f) )
173+
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ROM_REGION( 0x200000, "reels", 0 )
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ROM_LOAD( "mx29f1610.u4", 0x000000, 0x200000, CRC(523f431e) SHA1(b0c231e27571d9d612d72830cbe5b3e873668c9b) )
176+
ROM_END
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} // anonymous namespace
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GAME( 2002, clownmgc, 0, clownmgc, clownmgc, clownmgc_state, empty_init, ROT0, "<unknown>", "Clown Magic", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )

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