Texture on mesh (GLTF model) is duplicated/mirrored #3344
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davidm94398
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I am attaching pictures below.
I have a React app with a GLTF (.glb) model in it. I can put a texture on this model, but for whatever reason, this texture (Starbucks logo, Nike logo) is duplicated/mirrored. What's the problem here?
I'm using React Three Fiber and React Three Drei.
Wrapper component:
Part of the Model component (this is how the texture is loaded on the model):
Images: https://i.sstatic.net/4hP3f9kL.png https://i.imgur.com/mwS0EHn.png https://i.imgur.com/Qs8dZ2V.png
I also played with this example from the documentation (https://codesandbox.io/s/qvb1vk). The textures on the bunny don't duplicate/mirror. I loaded my model in this sandbox and I have the same problem.
I tried ChatGPT and suggested me to inspect the model but I can't, I'm not a designer. I checked the documentation too, couldn't find anything related to this issue.
Thanks in advance.
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