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development dead end? #2

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BrianEdmonds opened this issue Nov 19, 2023 · 1 comment
Open

development dead end? #2

BrianEdmonds opened this issue Nov 19, 2023 · 1 comment

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@BrianEdmonds
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I really like what this project was doing. I strongly dislike having to deal with the Android SDK outside of Bazel, and feel it should just be a dependency of the build. Did it run into problems beyond lack of interest or time? Are you aware of any other efforts that carried on from it, or were trying similar things in parallel?

@quittle
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quittle commented Nov 19, 2023

Aw, thanks. I too was annoyed that you need to do stuff outside of Bazel. That felt wrong ideologically so I did what I could to pull it into the build to simplify getting set up locally as well as CI.

I believe that I heard something like this was being built into the Android Gradle Plugin a few years ago but that would be part of official tooling.

I dropped development on this project for a bunch of reasons but it mainly comes down to my stopping usage of Bazel altogether. It worked fine, but Bazel was moving so fast and breaking starlark so often that I gave up maintaining against an evolving target. No reason I known of that it couldn't be revived though.

I'm not aware of any alternatives, forks or spiritual successors.

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