diff --git a/Documentation/devicetree/bindings/gpu/brcm,bcm-v3d.yaml b/Documentation/devicetree/bindings/gpu/brcm,bcm-v3d.yaml index deae587bfb4483..edac0ee1772210 100644 --- a/Documentation/devicetree/bindings/gpu/brcm,bcm-v3d.yaml +++ b/Documentation/devicetree/bindings/gpu/brcm,bcm-v3d.yaml @@ -7,7 +7,7 @@ $schema: http://devicetree.org/meta-schemas/core.yaml# title: Broadcom V3D GPU maintainers: - - Eric Anholt + - MaĆ­ra Canal - Nicolas Saenz Julienne properties: @@ -23,20 +23,12 @@ properties: - brcm,7278-v3d reg: - items: - - description: hub register (required) - - description: core0 register (required) - - description: GCA cache controller register (if GCA controller present) - - description: bridge register (if no external reset controller) minItems: 2 + maxItems: 4 reg-names: - items: - - const: hub - - const: core0 - - enum: [ bridge, gca ] - - enum: [ bridge, gca ] minItems: 2 + maxItems: 4 interrupts: items: @@ -59,6 +51,69 @@ required: - reg-names - interrupts +allOf: + - if: + properties: + compatible: + contains: + enum: + - brcm,2711-v3d + - brcm,7278-v3d + then: + properties: + reg: + items: + - description: hub register (required) + - description: core0 register (required) + - description: bridge register (if no external reset controller) + reg-names: + items: + - const: hub + - const: core0 + - const: bridge + - if: + properties: + compatible: + contains: + const: brcm,2712-v3d + then: + properties: + reg: + items: + - description: hub register (required) + - description: core0 register (required) + - description: SMS register (required) + - description: bridge register (if no external reset controller) + minItems: 3 + reg-names: + items: + - const: hub + - const: core0 + - const: sms + - const: bridge + minItems: 3 + - if: + properties: + compatible: + contains: + const: brcm,7268-v3d + then: + properties: + reg: + items: + - description: hub register (required) + - description: core0 register (required) + - description: GCA cache controller register (required) + - description: bridge register (if no external reset controller) + minItems: 3 + reg-names: + items: + - const: hub + - const: core0 + - enum: [ bridge, gca ] + - enum: [ bridge, gca ] + minItems: 3 + additionalProperties: false examples: diff --git a/arch/arm64/boot/dts/broadcom/bcm2712-ds.dtsi b/arch/arm64/boot/dts/broadcom/bcm2712-ds.dtsi index b7ab190d503827..46b2a548b67399 100644 --- a/arch/arm64/boot/dts/broadcom/bcm2712-ds.dtsi +++ b/arch/arm64/boot/dts/broadcom/bcm2712-ds.dtsi @@ -409,8 +409,9 @@ v3d: v3d@2000000 { compatible = "brcm,2712-v3d"; reg = <0x10 0x02000000 0x0 0x4000>, - <0x10 0x02008000 0x0 0x6000>; - reg-names = "hub", "core0"; + <0x10 0x02008000 0x0 0x6000>, + <0x10 0x02030800 0x0 0x0700>; + reg-names = "hub", "core0", "sms"; power-domains = <&pm BCM2835_POWER_DOMAIN_GRAFX_V3D>; resets = <&pm BCM2835_RESET_V3D>; diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c index 76816f2551c100..7e789e181af0ac 100644 --- a/drivers/gpu/drm/v3d/v3d_debugfs.c +++ b/drivers/gpu/drm/v3d/v3d_debugfs.c @@ -21,74 +21,74 @@ struct v3d_reg_def { }; static const struct v3d_reg_def v3d_hub_reg_defs[] = { - REGDEF(33, 42, V3D_HUB_AXICFG), - REGDEF(33, 71, V3D_HUB_UIFCFG), - REGDEF(33, 71, V3D_HUB_IDENT0), - REGDEF(33, 71, V3D_HUB_IDENT1), - REGDEF(33, 71, V3D_HUB_IDENT2), - REGDEF(33, 71, V3D_HUB_IDENT3), - REGDEF(33, 71, V3D_HUB_INT_STS), - REGDEF(33, 71, V3D_HUB_INT_MSK_STS), - - REGDEF(33, 71, V3D_MMU_CTL), - REGDEF(33, 71, V3D_MMU_VIO_ADDR), - REGDEF(33, 71, V3D_MMU_VIO_ID), - REGDEF(33, 71, V3D_MMU_DEBUG_INFO), - - REGDEF(71, 71, V3D_GMP_STATUS(71)), - REGDEF(71, 71, V3D_GMP_CFG(71)), - REGDEF(71, 71, V3D_GMP_VIO_ADDR(71)), + REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_HUB_AXICFG), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_UIFCFG), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT0), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT1), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT2), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_IDENT3), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_INT_STS), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_HUB_INT_MSK_STS), + + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_CTL), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_VIO_ADDR), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_VIO_ID), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_MMU_DEBUG_INFO), + + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_GMP_STATUS(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_GMP_CFG(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_GMP_VIO_ADDR(71)), }; static const struct v3d_reg_def v3d_gca_reg_defs[] = { - REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN), - REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN_ACK), + REGDEF(V3D_GEN_33, V3D_GEN_33, V3D_GCA_SAFE_SHUTDOWN), + REGDEF(V3D_GEN_33, V3D_GEN_33, V3D_GCA_SAFE_SHUTDOWN_ACK), }; static const struct v3d_reg_def v3d_core_reg_defs[] = { - REGDEF(33, 71, V3D_CTL_IDENT0), - REGDEF(33, 71, V3D_CTL_IDENT1), - REGDEF(33, 71, V3D_CTL_IDENT2), - REGDEF(33, 71, V3D_CTL_MISCCFG), - REGDEF(33, 71, V3D_CTL_INT_STS), - REGDEF(33, 71, V3D_CTL_INT_MSK_STS), - REGDEF(33, 71, V3D_CLE_CT0CS), - REGDEF(33, 71, V3D_CLE_CT0CA), - REGDEF(33, 71, V3D_CLE_CT0EA), - REGDEF(33, 71, V3D_CLE_CT1CS), - REGDEF(33, 71, V3D_CLE_CT1CA), - REGDEF(33, 71, V3D_CLE_CT1EA), - - REGDEF(33, 71, V3D_PTB_BPCA), - REGDEF(33, 71, V3D_PTB_BPCS), - - REGDEF(33, 42, V3D_GMP_STATUS(33)), - REGDEF(33, 42, V3D_GMP_CFG(33)), - REGDEF(33, 42, V3D_GMP_VIO_ADDR(33)), - - REGDEF(33, 71, V3D_ERR_FDBGO), - REGDEF(33, 71, V3D_ERR_FDBGB), - REGDEF(33, 71, V3D_ERR_FDBGS), - REGDEF(33, 71, V3D_ERR_STAT), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_IDENT0), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_IDENT1), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_IDENT2), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_MISCCFG), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_INT_STS), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CTL_INT_MSK_STS), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT0CS), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT0CA), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT0EA), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT1CS), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT1CA), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_CLE_CT1EA), + + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_PTB_BPCA), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_PTB_BPCS), + + REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_GMP_STATUS(33)), + REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_GMP_CFG(33)), + REGDEF(V3D_GEN_33, V3D_GEN_42, V3D_GMP_VIO_ADDR(33)), + + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_FDBGO), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_FDBGB), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_FDBGS), + REGDEF(V3D_GEN_33, V3D_GEN_71, V3D_ERR_STAT), }; static const struct v3d_reg_def v3d_csd_reg_defs[] = { - REGDEF(41, 71, V3D_CSD_STATUS), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG0(41)), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG1(41)), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG2(41)), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG3(41)), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG4(41)), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG5(41)), - REGDEF(41, 42, V3D_CSD_CURRENT_CFG6(41)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG0(71)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG1(71)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG2(71)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG3(71)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG4(71)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG5(71)), - REGDEF(71, 71, V3D_CSD_CURRENT_CFG6(71)), - REGDEF(71, 71, V3D_V7_CSD_CURRENT_CFG7), + REGDEF(V3D_GEN_41, V3D_GEN_71, V3D_CSD_STATUS), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG0(41)), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG1(41)), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG2(41)), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG3(41)), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG4(41)), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG5(41)), + REGDEF(V3D_GEN_41, V3D_GEN_42, V3D_CSD_CURRENT_CFG6(41)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG0(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG1(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG2(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG3(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG4(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG5(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_CSD_CURRENT_CFG6(71)), + REGDEF(V3D_GEN_71, V3D_GEN_71, V3D_V7_CSD_CURRENT_CFG7), }; static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused) @@ -164,7 +164,7 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused) str_yes_no(ident2 & V3D_HUB_IDENT2_WITH_MMU)); seq_printf(m, "TFU: %s\n", str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TFU)); - if (v3d->ver <= 42) { + if (v3d->ver <= V3D_GEN_42) { seq_printf(m, "TSY: %s\n", str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TSY)); } @@ -196,11 +196,11 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused) seq_printf(m, " QPUs: %d\n", nslc * qups); seq_printf(m, " Semaphores: %d\n", V3D_GET_FIELD(ident1, V3D_IDENT1_NSEM)); - if (v3d->ver <= 42) { + if (v3d->ver <= V3D_GEN_42) { seq_printf(m, " BCG int: %d\n", (ident2 & V3D_IDENT2_BCG_INT) != 0); } - if (v3d->ver < 40) { + if (v3d->ver < V3D_GEN_41) { seq_printf(m, " Override TMU: %d\n", (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0); } @@ -234,7 +234,7 @@ static int v3d_measure_clock(struct seq_file *m, void *unused) int core = 0; int measure_ms = 1000; - if (v3d->ver >= 40) { + if (v3d->ver >= V3D_GEN_41) { int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver); V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3, V3D_SET_FIELD_VER(cycle_count_reg, diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 415f2a09ef6b7a..5da9e0e98313f8 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -96,7 +96,7 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, args->value = 1; return 0; case DRM_V3D_PARAM_SUPPORTS_PERFMON: - args->value = (v3d->ver >= 40); + args->value = (v3d->ver >= V3D_GEN_41); return 0; case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT: args->value = 1; @@ -258,14 +258,44 @@ static const struct drm_driver v3d_drm_driver = { }; static const struct of_device_id v3d_of_match[] = { - { .compatible = "brcm,2711-v3d" }, - { .compatible = "brcm,2712-v3d" }, - { .compatible = "brcm,7268-v3d" }, - { .compatible = "brcm,7278-v3d" }, + { .compatible = "brcm,2711-v3d", .data = (void *)V3D_GEN_42 }, + { .compatible = "brcm,2712-v3d", .data = (void *)V3D_GEN_71 }, + { .compatible = "brcm,7268-v3d", .data = (void *)V3D_GEN_33 }, + { .compatible = "brcm,7278-v3d", .data = (void *)V3D_GEN_41 }, {}, }; MODULE_DEVICE_TABLE(of, v3d_of_match); +static void +v3d_idle_sms(struct v3d_dev *v3d) +{ + if (v3d->ver < V3D_GEN_71) + return; + + V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_CLEAR_POWER_OFF); + + if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS), + V3D_SMS_STATE) == V3D_SMS_IDLE), 100)) { + DRM_ERROR("Failed to power up SMS\n"); + } + + v3d_reset_sms(v3d); +} + +static void +v3d_power_off_sms(struct v3d_dev *v3d) +{ + if (v3d->ver < V3D_GEN_71) + return; + + V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_POWER_OFF); + + if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS), + V3D_SMS_STATE) == V3D_SMS_POWER_OFF_STATE), 100)) { + DRM_ERROR("Failed to power off SMS\n"); + } +} + static int map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name) { @@ -280,6 +310,7 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) struct device_node *node; struct drm_device *drm; struct v3d_dev *v3d; + enum v3d_gen gen; int ret; u32 mmu_debug; u32 ident1, ident3; @@ -293,6 +324,9 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) platform_set_drvdata(pdev, drm); + gen = (enum v3d_gen)of_device_get_match_data(dev); + v3d->ver = gen; + ret = map_regs(v3d, &v3d->hub_regs, "hub"); if (ret) return ret; @@ -301,17 +335,40 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) if (ret) return ret; + if (v3d->ver >= V3D_GEN_71) { + ret = map_regs(v3d, &v3d->sms_regs, "sms"); + if (ret) + return ret; + } + + v3d->clk = devm_clk_get_optional(dev, NULL); + if (IS_ERR(v3d->clk)) + return dev_err_probe(dev, PTR_ERR(v3d->clk), "Failed to get V3D clock\n"); + + ret = clk_prepare_enable(v3d->clk); + if (ret) { + dev_err(&pdev->dev, "Couldn't enable the V3D clock\n"); + return ret; + } + + v3d_idle_sms(v3d); + mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO); mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH)); ret = dma_set_mask_and_coherent(dev, mask); if (ret) - return ret; + goto clk_disable; v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH); ident1 = V3D_READ(V3D_HUB_IDENT1); v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 + V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV)); + /* Make sure that the V3D tech version retrieved from the HW is equal + * to the one advertised by the device tree. + */ + WARN_ON(v3d->ver != gen); + v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES); WARN_ON(v3d->cores > 1); /* multicore not yet implemented */ @@ -325,14 +382,14 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) ret = PTR_ERR(v3d->reset); if (ret == -EPROBE_DEFER) - return ret; + goto clk_disable; v3d->reset = NULL; ret = map_regs(v3d, &v3d->bridge_regs, "bridge"); if (ret) { dev_err(dev, "Failed to get reset control or bridge regs\n"); - return ret; + goto clk_disable; } } @@ -364,17 +421,18 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) v3d->clk_down_rate = (clk_get_rate(clk_get_parent(v3d->clk)) / (1 << 4)) + 10000; - if (v3d->ver < 41) { + if (v3d->ver < V3D_GEN_41) { ret = map_regs(v3d, &v3d->gca_regs, "gca"); if (ret) - return ret; + goto clk_disable; } v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr, GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO); if (!v3d->mmu_scratch) { dev_err(dev, "Failed to allocate MMU scratch page\n"); - return -ENOMEM; + ret = -ENOMEM; + goto clk_disable; } ret = v3d_gem_init(drm); @@ -405,6 +463,8 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) v3d_gem_destroy(drm); dma_free: dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr); +clk_disable: + clk_disable_unprepare(v3d->clk); return ret; } @@ -422,6 +482,10 @@ static void v3d_platform_drm_remove(struct platform_device *pdev) dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr); + + v3d_power_off_sms(v3d); + + clk_disable_unprepare(v3d->clk); } static struct platform_driver v3d_platform_driver = { diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 71733e4d19e79b..87da4e0dc7e335 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -94,11 +94,18 @@ struct v3d_perfmon { u64 values[] __counted_by(ncounters); }; +enum v3d_gen { + V3D_GEN_33 = 33, + V3D_GEN_41 = 41, + V3D_GEN_42 = 42, + V3D_GEN_71 = 71, +}; + struct v3d_dev { struct drm_device drm; /* Short representation (e.g. 33, 41) of the V3D tech version */ - int ver; + enum v3d_gen ver; /* Short representation (e.g. 5, 6) of the V3D tech revision */ int rev; @@ -111,6 +118,7 @@ struct v3d_dev { void __iomem *core_regs[3]; void __iomem *bridge_regs; void __iomem *gca_regs; + void __iomem *sms_regs; struct clk *clk; struct delayed_work clk_down_work; unsigned long clk_up_rate, clk_down_rate; @@ -205,7 +213,7 @@ to_v3d_dev(struct drm_device *dev) static inline bool v3d_has_csd(struct v3d_dev *v3d) { - return v3d->ver >= 41; + return v3d->ver >= V3D_GEN_41; } #define v3d_to_pdev(v3d) to_platform_device((v3d)->drm.dev) @@ -267,6 +275,15 @@ to_v3d_fence(struct dma_fence *fence) #define V3D_GCA_READ(offset) readl(v3d->gca_regs + offset) #define V3D_GCA_WRITE(offset, val) writel(val, v3d->gca_regs + offset) +#define V3D_SMS_IDLE 0x0 +#define V3D_SMS_ISOLATING_FOR_RESET 0xa +#define V3D_SMS_RESETTING 0xb +#define V3D_SMS_ISOLATING_FOR_POWER_OFF 0xc +#define V3D_SMS_POWER_OFF_STATE 0xd + +#define V3D_SMS_READ(offset) readl(v3d->sms_regs + (offset)) +#define V3D_SMS_WRITE(offset, val) writel(val, v3d->sms_regs + (offset)) + #define V3D_CORE_READ(core, offset) readl(v3d->core_regs[core] + offset) #define V3D_CORE_WRITE(core, offset, val) writel(val, v3d->core_regs[core] + offset) @@ -545,6 +562,7 @@ struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue); /* v3d_gem.c */ int v3d_gem_init(struct drm_device *dev); void v3d_gem_destroy(struct drm_device *dev); +void v3d_reset_sms(struct v3d_dev *v3d); void v3d_reset(struct v3d_dev *v3d); void v3d_invalidate_caches(struct v3d_dev *v3d); void v3d_clean_caches(struct v3d_dev *v3d); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 6b1cbd4be54eae..af42fd9dbe1c0e 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -26,7 +26,7 @@ v3d_init_core(struct v3d_dev *v3d, int core) * type. If you want the default behavior, you can still put * "2" in the indirect texture state's output_type field. */ - if (v3d->ver < 40) + if (v3d->ver < V3D_GEN_41) V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT); /* Whenever we flush the L2T cache, we always want to flush @@ -59,7 +59,7 @@ v3d_idle_axi(struct v3d_dev *v3d, int core) static void v3d_idle_gca(struct v3d_dev *v3d) { - if (v3d->ver >= 41) + if (v3d->ver >= V3D_GEN_41) return; V3D_GCA_WRITE(V3D_GCA_SAFE_SHUTDOWN, V3D_GCA_SAFE_SHUTDOWN_EN); @@ -105,6 +105,22 @@ v3d_reset_v3d(struct v3d_dev *v3d) v3d_init_hw_state(v3d); } +void +v3d_reset_sms(struct v3d_dev *v3d) +{ + if (v3d->ver < V3D_GEN_71) + return; + + V3D_SMS_WRITE(V3D_SMS_REE_CS, V3D_SET_FIELD(0x4, V3D_SMS_STATE)); + + if (wait_for(!(V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_REE_CS), + V3D_SMS_STATE) == V3D_SMS_ISOLATING_FOR_RESET) && + !(V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_REE_CS), + V3D_SMS_STATE) == V3D_SMS_RESETTING), 100)) { + DRM_ERROR("Failed to wait for SMS reset\n"); + } +} + void v3d_reset(struct v3d_dev *v3d) { @@ -120,6 +136,7 @@ v3d_reset(struct v3d_dev *v3d) v3d_idle_axi(v3d, 0); v3d_idle_gca(v3d); + v3d_reset_sms(v3d); v3d_reset_v3d(v3d); v3d_mmu_set_page_table(v3d); @@ -133,13 +150,13 @@ v3d_reset(struct v3d_dev *v3d) static void v3d_flush_l3(struct v3d_dev *v3d) { - if (v3d->ver < 41) { + if (v3d->ver < V3D_GEN_41) { u32 gca_ctrl = V3D_GCA_READ(V3D_GCA_CACHE_CTRL); V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL, gca_ctrl | V3D_GCA_CACHE_CTRL_FLUSH); - if (v3d->ver < 33) { + if (v3d->ver < V3D_GEN_33) { V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL, gca_ctrl & ~V3D_GCA_CACHE_CTRL_FLUSH); } @@ -152,7 +169,7 @@ v3d_flush_l3(struct v3d_dev *v3d) static void v3d_invalidate_l2c(struct v3d_dev *v3d, int core) { - if (v3d->ver > 32) + if (v3d->ver >= V3D_GEN_33) return; V3D_CORE_WRITE(core, V3D_CTL_L2CACTL, diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index 279a4f740a7e37..645fd9fd4f962d 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -143,7 +143,7 @@ v3d_irq(int irq, void *arg) /* We shouldn't be triggering these if we have GMP in * always-allowed mode. */ - if (v3d->ver < 71 && (intsts & V3D_INT_GMPV)) + if (v3d->ver < V3D_GEN_71 && (intsts & V3D_INT_GMPV)) dev_err(v3d->drm.dev, "GMP violation\n"); /* V3D 4.2 wires the hub and core IRQs together, so if we & @@ -201,7 +201,7 @@ v3d_hub_irq(int irq, void *arg) V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL)); - if (v3d->ver >= 41) { + if (v3d->ver >= V3D_GEN_41) { axi_id = axi_id >> 5; if (axi_id < ARRAY_SIZE(v3d41_axi_ids)) client = v3d41_axi_ids[axi_id]; @@ -220,7 +220,7 @@ v3d_hub_irq(int irq, void *arg) status = IRQ_HANDLED; } - if (v3d->ver >= 71 && (intsts & V3D_V7_HUB_INT_GMPV)) { + if (v3d->ver >= V3D_GEN_71 && (intsts & V3D_V7_HUB_INT_GMPV)) { dev_err(v3d->drm.dev, "GMP Violation\n"); status = IRQ_HANDLED; } diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c index 3ebda2fa46fc47..9a3fe52558746e 100644 --- a/drivers/gpu/drm/v3d/v3d_perfmon.c +++ b/drivers/gpu/drm/v3d/v3d_perfmon.c @@ -200,10 +200,10 @@ void v3d_perfmon_init(struct v3d_dev *v3d) const struct v3d_perf_counter_desc *counters = NULL; unsigned int max = 0; - if (v3d->ver >= 71) { + if (v3d->ver >= V3D_GEN_71) { counters = v3d_v71_performance_counters; max = ARRAY_SIZE(v3d_v71_performance_counters); - } else if (v3d->ver >= 42) { + } else if (v3d->ver >= V3D_GEN_42) { counters = v3d_v42_performance_counters; max = ARRAY_SIZE(v3d_v42_performance_counters); } diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h index 6da3c69082bd6d..c1870265eaeecc 100644 --- a/drivers/gpu/drm/v3d/v3d_regs.h +++ b/drivers/gpu/drm/v3d/v3d_regs.h @@ -515,4 +515,30 @@ # define V3D_ERR_VPAERGS BIT(1) # define V3D_ERR_VPAEABB BIT(0) +#define V3D_SMS_REE_CS 0x00000 +#define V3D_SMS_TEE_CS 0x00400 +# define V3D_SMS_INTERRUPT BIT(31) +# define V3D_SMS_POWER_OFF BIT(30) +# define V3D_SMS_CLEAR_POWER_OFF BIT(29) +# define V3D_SMS_LOCK BIT(28) +# define V3D_SMS_CLEAR_LOCK BIT(27) +# define V3D_SMS_SVP_MODE_EXIT BIT(26) +# define V3D_SMS_CLEAR_SVP_MODE_EXIT BIT(25) +# define V3D_SMS_SVP_MODE_ENTER BIT(24) +# define V3D_SMS_CLEAR_SVP_MODE_ENTER BIT(23) +# define V3D_SMS_THEIR_MODE_EXIT BIT(22) +# define V3D_SMS_THEIR_MODE_ENTER BIT(21) +# define V3D_SMS_OUR_MODE_EXIT BIT(20) +# define V3D_SMS_CLEAR_OUR_MODE_EXIT BIT(19) +# define V3D_SMS_SEQ_PC_MASK V3D_MASK(16, 10) +# define V3D_SMS_SEQ_PC_SHIFT 10 +# define V3D_SMS_HUBCORE_STATUS_MASK V3D_MASK(9, 8) +# define V3D_SMS_HUBCORE_STATUS_SHIFT 8 +# define V3D_SMS_NEW_MODE_MASK V3D_MASK(7, 6) +# define V3D_SMS_NEW_MODE_SHIFT 6 +# define V3D_SMS_OLD_MODE_MASK V3D_MASK(5, 4) +# define V3D_SMS_OLD_MODE_SHIFT 4 +# define V3D_SMS_STATE_MASK V3D_MASK(3, 0) +# define V3D_SMS_STATE_SHIFT 0 + #endif /* V3D_REGS_H */ diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 961465128d8035..c7453913caa773 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -226,8 +226,12 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) struct dma_fence *fence; unsigned long irqflags; - if (unlikely(job->base.base.s_fence->finished.error)) + if (unlikely(job->base.base.s_fence->finished.error)) { + spin_lock_irqsave(&v3d->job_lock, irqflags); + v3d->bin_job = NULL; + spin_unlock_irqrestore(&v3d->job_lock, irqflags); return NULL; + } /* Lock required around bin_job update vs * v3d_overflow_mem_work(). @@ -281,8 +285,10 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) struct drm_device *dev = &v3d->drm; struct dma_fence *fence; - if (unlikely(job->base.base.s_fence->finished.error)) + if (unlikely(job->base.base.s_fence->finished.error)) { + v3d->render_job = NULL; return NULL; + } v3d->render_job = job; @@ -327,11 +333,17 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) struct drm_device *dev = &v3d->drm; struct dma_fence *fence; + if (unlikely(job->base.base.s_fence->finished.error)) { + v3d->tfu_job = NULL; + return NULL; + } + + v3d->tfu_job = job; + fence = v3d_fence_create(v3d, V3D_TFU); if (IS_ERR(fence)) return NULL; - v3d->tfu_job = job; if (job->base.irq_fence) dma_fence_put(job->base.irq_fence); job->base.irq_fence = dma_fence_get(fence); @@ -345,11 +357,11 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) V3D_WRITE(V3D_TFU_ICA(v3d->ver), job->args.ica); V3D_WRITE(V3D_TFU_IUA(v3d->ver), job->args.iua); V3D_WRITE(V3D_TFU_IOA(v3d->ver), job->args.ioa); - if (v3d->ver >= 71) + if (v3d->ver >= V3D_GEN_71) V3D_WRITE(V3D_V7_TFU_IOC, job->args.v71.ioc); V3D_WRITE(V3D_TFU_IOS(v3d->ver), job->args.ios); V3D_WRITE(V3D_TFU_COEF0(v3d->ver), job->args.coef[0]); - if (v3d->ver >= 71 || (job->args.coef[0] & V3D_TFU_COEF0_USECOEF)) { + if (v3d->ver >= V3D_GEN_71 || (job->args.coef[0] & V3D_TFU_COEF0_USECOEF)) { V3D_WRITE(V3D_TFU_COEF1(v3d->ver), job->args.coef[1]); V3D_WRITE(V3D_TFU_COEF2(v3d->ver), job->args.coef[2]); V3D_WRITE(V3D_TFU_COEF3(v3d->ver), job->args.coef[3]); @@ -369,6 +381,11 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) struct dma_fence *fence; int i, csd_cfg0_reg; + if (unlikely(job->base.base.s_fence->finished.error)) { + v3d->csd_job = NULL; + return NULL; + } + v3d->csd_job = job; v3d_invalidate_caches(v3d); @@ -395,7 +412,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) * * XXX: Set the CFG7 register */ - if (v3d->ver >= 71) + if (v3d->ver >= V3D_GEN_71) V3D_CORE_WRITE(0, V3D_V7_CSD_QUEUED_CFG7, 0); /* CFG0 write kicks off the job. */