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internaleventTypedEventHandler<GestureRecognizer,ManipulationStartingEventArgs>ManipulationStarting;// This is not on the public API!
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internaleventTypedEventHandler<GestureRecognizer,Manipulation>ManipulationConfigured;// Right after the ManipulationStarting, once application has configured settings
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internaleventTypedEventHandler<GestureRecognizer,Manipulation>ManipulationAborted;// The manipulation has been aborted while in starting state
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internaleventTypedEventHandler<GestureRecognizer,Manipulation>ManipulationConfigured;// Right after the ManipulationStarting, once application has configured settings ** ONLY if not cancelled in starting **
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internaleventTypedEventHandler<GestureRecognizer,Manipulation>ManipulationAborted;// The manipulation has been aborted while in starting state ** ONLY if received a ManipulationConfigured **
/// Gets identifiers of all pointer that has been involved in that manipulation (cf. Remarks).
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/// </summary>
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/// <remarks>This collection might contains pointers that has been released. <see cref="CurrentContactCount"/> gives the actual number of active pointers.</remarks>
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/// <remarks>This collection might contains pointers that has been released. <see cref="CurrentContactCount"/> gives the actual number of active pointers.</remarks>
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/// <remarks>All pointers are expected to have the same <see cref="PointerIdentifier.Type"/>.</remarks>
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