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fix QuadtreePrimitive updateHeights callback #12555

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8 changes: 8 additions & 0 deletions CHANGES.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,13 @@
# Change Log

## 1.129 - 2025-05-01

### @cesium/engine

#### Fixes :wrench:

- `QuadtreePrimitive.updateHeights` now converts position to Cartographic before invoking the callback, ensuring compatibility with change introduced by [commit 53889cb](https://github.com/CesiumGS/cesium/commit/53889cb) and preventing unnecessary computation. [#12555](https://github.com/CesiumGS/cesium/pull/12555)

## 1.128 - 2025-04-01

### @cesium/engine
Expand Down
6 changes: 5 additions & 1 deletion packages/engine/Source/Scene/QuadtreePrimitive.js
Original file line number Diff line number Diff line change
Expand Up @@ -1526,7 +1526,11 @@ function updateHeights(primitive, frameState) {
}
if (defined(position)) {
if (defined(data.callback)) {
data.callback(position);
const positionCarto = ellipsoid.cartesianToCartographic(
position,
scratchCartographic,
);
data.callback(positionCarto);
}
data.level = tile.level;
}
Expand Down
47 changes: 38 additions & 9 deletions packages/engine/Specs/Scene/QuadtreePrimitiveSpec.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ import {
GeographicProjection,
GeographicTilingScheme,
Intersect,
Math as CesiumMath,
Rectangle,
Visibility,
Camera,
Expand All @@ -23,6 +24,18 @@ import TerrainTileProcessor from "../../../../Specs/TerrainTileProcessor.js";
import createScene from "../../../../Specs/createScene.js";
import pollToPromise from "../../../../Specs/pollToPromise.js";

function expectCartographicToEqualEpsilon(actual, expected, epsilon) {
expect(
CesiumMath.equalsEpsilon(actual.longitude, expected.longitude, epsilon),
).toBe(true);
expect(
CesiumMath.equalsEpsilon(actual.latitude, expected.latitude, epsilon),
).toBe(true);
expect(
CesiumMath.equalsEpsilon(actual.height, expected.height, epsilon),
).toBe(true);
}

describe("Scene/QuadtreePrimitive", function () {
describe("selectTilesForRendering", function () {
let scene;
Expand Down Expand Up @@ -920,9 +933,15 @@ describe("Scene/QuadtreePrimitive", function () {
},
};

const position = Cartesian3.clone(Cartesian3.ZERO);
const updatedPosition = Cartesian3.clone(Cartesian3.UNIT_X);
const positionCarto = Cartographic.fromDegrees(-72.0, 40.0, 0);
const updatedPositionCarto = Cartographic.fromDegrees(-72.0, 40.0, 100);
const position = Cartographic.toCartesian(positionCarto);
const updatedPosition = Cartographic.toCartesian(updatedPositionCarto);
// variables for results
const positionRes = new Cartographic();
const updatedPositionRes = new Cartographic();
let currentPosition = position;
let currentPositionRes = positionRes;

// Load the root tiles.
tileProvider.loadTile.and.callFake(function (frameState, tile) {
Expand All @@ -943,7 +962,8 @@ describe("Scene/QuadtreePrimitive", function () {
quadtree.updateHeight(
Cartographic.fromDegrees(-72.0, 40.0),
function (p) {
Cartesian3.clone(p, position);
// p is a Cartographic position
Cartographic.clone(p, currentPositionRes);
},
);

Expand All @@ -959,16 +979,25 @@ describe("Scene/QuadtreePrimitive", function () {
quadtree.render(scene.frameState);
quadtree.endFrame(scene.frameState);

expect(position).toEqual(Cartesian3.ZERO);
expectCartographicToEqualEpsilon(
positionRes,
positionCarto,
CesiumMath.EPSILON10,
);

currentPosition = updatedPosition;
currentPositionRes = updatedPositionRes;

quadtree.update(scene.frameState);
quadtree.beginFrame(scene.frameState);
quadtree.render(scene.frameState);
quadtree.endFrame(scene.frameState);

expect(position).toEqual(updatedPosition);
expectCartographicToEqualEpsilon(
updatedPositionRes,
updatedPositionCarto,
CesiumMath.EPSILON10,
);
});

it("uses tiles position caching in update heights", function () {
Expand Down Expand Up @@ -1024,15 +1053,15 @@ describe("Scene/QuadtreePrimitive", function () {
);

// Variables to store results from the callbacks
const position1 = new Cartesian3();
const position2 = new Cartesian3();
const position1 = new Cartographic();
const position2 = new Cartographic();

// Install two height update callbacks with near-identical positions.
quadtree.updateHeight(carto1, function (p) {
Cartesian3.clone(p, position1);
Cartographic.clone(p, position1);
});
quadtree.updateHeight(carto2, function (p) {
Cartesian3.clone(p, position2);
Cartographic.clone(p, position2);
});

// Process a few render cycles to trigger height updates and cache usage.
Expand Down