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Infinite Canvas dropdown font selector instead of textbox #3211
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9d05556
Update PropertyKind.cs
salmanmkc 1e7c8c5
Update Microsoft.Toolkit.Uwp.Connectivity.csproj
salmanmkc 216b3c5
Merge pull request #1 from windows-toolkit/master
salmanmkc cafb95e
Merge pull request #2 from windows-toolkit/master
salmanmkc 848a5b6
undo change
salmanmkc 6294966
Functionality done
salmanmkc aac18f9
capitalisation corrections
salmanmkc 6c6c044
Update Microsoft.Toolkit.Uwp.Connectivity.csproj
salmanmkc d64c14a
Merge branch 'master' into dropdownFont
Kyaa-dost 6a8630a
removed duplicate 48 size font
salmanmkc 6909654
Merge branch 'master' into dropdownFont
Kyaa-dost 7af53f4
Merge branch 'master' into dropdownFont
azchohfi 096a49c
Update Microsoft.Toolkit.Uwp.UI.Controls/InfiniteCanvas/InfiniteCanva…
salmanmkc 7c8a30b
Merge branch 'master' into dropdownFont
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We should make sure we keep the tooltip/automation property name for narrator. Though we should set through the resources file.
Also, I think from the UX perspective, we'd need this to be editable with the
IsEditable
flag, doesn't seem as straight-forward to just enable that though, testing this out quick on a branch.That also leads us to the discussion in #3440 as
IsEditable
is a 1809 feature and conditional XAML seems wonky here.There was a problem hiding this comment.
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Will add that back
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After #3214 you don't have to worry if
IsEditable
is avaible as we target 1809 and up now. You can just set it to true.