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Get rid of StaticArrays #169
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be5c6ba
get rid of StaticArrays
SimonDanisch 505c89b
alias must be fully typed
SimonDanisch 88f6a12
more fixes
SimonDanisch 13854cc
fix order
SimonDanisch 3beed30
Merge branch 'master' into sd/no-sarray
SimonDanisch 46bebc3
more fixes
SimonDanisch b2ca48b
Merge branch 'master' into sd/no-sarray
SimonDanisch 31845c9
Merge branch 'master' into sd/no-sarray
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Original file line number | Diff line number | Diff line change | ||||
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@@ -1,10 +1,12 @@ | ||||||
module GeometryBasics | ||||||
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using StaticArrays, Tables, StructArrays, IterTools, LinearAlgebra | ||||||
using Tables, StructArrays, IterTools, LinearAlgebra | ||||||
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Suggested change
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using EarCut_jll | ||||||
import Base: * | ||||||
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using Base: @propagate_inbounds | ||||||
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include("mat.jl") | ||||||
include("fixed_arrays.jl") | ||||||
include("offsetintegers.jl") | ||||||
include("basic_types.jl") | ||||||
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@@ -24,8 +26,6 @@ include("triangulation.jl") | |||||
include("lines.jl") | ||||||
include("boundingboxes.jl") | ||||||
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include("deprecated.jl") | ||||||
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export AbstractGeometry, GeometryPrimitive | ||||||
export Mat, Point, Vec | ||||||
export LineFace, Polytope, Line, NgonFace, convert_simplex | ||||||
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@@ -43,18 +43,12 @@ export PolygonMeta, MultiPointMeta, MultiLineStringMeta, MeshMeta, LineStringMet | |||||
export decompose, coordinates, faces, normals, decompose_uv, decompose_normals, | ||||||
texturecoordinates | ||||||
export Tesselation, pointmeta, Normal, UV, UVW | ||||||
export GLTriangleFace, GLNormalMesh3D, GLPlainTriangleMesh, GLUVMesh3D, GLUVNormalMesh3D | ||||||
export AbstractMesh, Mesh, TriangleMesh | ||||||
export GLNormalMesh2D, PlainTriangleMesh | ||||||
export AbstractMesh, Mesh | ||||||
export MetaT, meta_table | ||||||
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# all the different predefined mesh types | ||||||
# Note: meshes can contain arbitrary meta information, | ||||||
export AbstractMesh, TriangleMesh, PlainMesh, GLPlainMesh, GLPlainMesh2D, GLPlainMesh3D | ||||||
export UVMesh, GLUVMesh, GLUVMesh2D, GLUVMesh3D | ||||||
export NormalMesh, GLNormalMesh, GLNormalMesh2D, GLNormalMesh3D | ||||||
export NormalUVMesh, GLNormalUVMesh, GLNormalUVMesh2D, GLNormalUVMesh3D | ||||||
export NormalUVWMesh, GLNormalUVWMesh, GLNormalUVWMesh2D, GLNormalUVWMesh3D | ||||||
export AbstractMesh, TriangleMesh, PlainMesh | ||||||
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# mesh creation functions | ||||||
export triangle_mesh, triangle_mesh, uv_mesh | ||||||
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@@ -71,7 +65,7 @@ export min_euclideansq, minmax_dist_dim, minmax_euclidean, minmax_euclideansq | |||||
export self_intersections, split_intersections | ||||||
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if Base.VERSION >= v"1.4.2" | ||||||
include("precompile.jl") | ||||||
include("precompiles.jl") | ||||||
_precompile_() | ||||||
end | ||||||
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