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This may only apply to the mono target framework. Running the socket.io client will print
DoWrite data = System.Byte[]
to the console several times. This is very clearly coming from PollingXHR.cs line 107.
I'm assuming that this line should just be removed.
The text was updated successfully, but these errors were encountered:
Remove debug Console.WriteLine. Fixes Quobject#59.
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This may only apply to the mono target framework. Running the socket.io client will print
to the console several times. This is very clearly coming from PollingXHR.cs line 107.
I'm assuming that this line should just be removed.
The text was updated successfully, but these errors were encountered: