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Debug info should not be written to the console #59

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murrayju opened this issue Jun 4, 2018 · 0 comments
Closed

Debug info should not be written to the console #59

murrayju opened this issue Jun 4, 2018 · 0 comments

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@murrayju
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murrayju commented Jun 4, 2018

This may only apply to the mono target framework. Running the socket.io client will print

DoWrite data = System.Byte[]

to the console several times. This is very clearly coming from PollingXHR.cs line 107.

I'm assuming that this line should just be removed.

murrayju added a commit to MModal/EngineIoClientDotNet that referenced this issue Jun 4, 2018
@mattqs mattqs closed this as completed in #60 Jun 4, 2018
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