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Description
Hey,
From reading about the WebAssembly.Memory there really is no way to pass an ArrayBuffer zero-copy to C++ from JS.
Example:
Let's say a WebSocket in the browser triggers the onmessage with an ArrayBuffer of the message data. Now I want to read this data in C++. From all solutions I've seen you really need to:
- allocate a new WebAssembly.Memory (or whatever allocation strategy you use)
- copy the contents of ArrayBuffer with the message to the ArrayBuffer of the WebAssembly.Memory
- call into C++ and use the copied memory as char *
- free the WebAssembly.Memory
Imagine having a constructor like new WebAssembly.Memory(ArrayBuffer) so that you could skip all steps except for step 3.
Did I get something wrong or is this not supported?