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Sorry I know this isn't exactly the right place for questions... But can I use libgles2-mesa with this VC4 driver? I read all these things saying that this driver "disables" GLES2, but I assume they mean the Broadcom closed-source implementation of GLES2.
There are some GLES extensions (OES_depth_texture for instance) that are not implemented in the closed-source driver, so I was hoping to be able to use libgles2-mesa and this driver.
Also, is that crazy to do? Is there any downside to doing this? I don't want to use full OpenGL because some applications assume that if you have OpenGL, you must be able to handle all kinds of fancy stuff, whereas I just want to run the application in "GLES" mode.
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