[WASM] Option to use main loop timing 'timeout' instead of 'requestAnimationFrame' (RAF) #2578
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In Webgl , there are several timings to run the main loop. Current one implemented in Axmol is the
requestAnimationFrame
one (RAF) but if the app loses focus the loop is paused.If we want the app to run with or without focus, for example in a multiplayer game, we must use the
timeout
timing.This PR adds the
AX_WASM_TIMING_USE_TIMEOUT
option to use the timeout with the FPS set byApplication::setAnimationInterval
.