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serialize19::ReadArchive: how to catch memory read access violation #6

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@fred777

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@fred777

I'm using serialize19 to create and load binary files of structured data.

But if the file format changes, e.g. because data members have been added / removed, or if the file gets corrupted in some way, the archive reader might cause a read access exception which can't be caught without messing with signal handlers.

=> is there a clean and reliable way to detect and handle this condition without application crash?

#include "serialize19/ReadArchive.h"
#include "serialize19/dynamicWrite.h"
#include "serialize19/serialize.std_string.h"

struct OldFileFormat
{
    int a{};
    int b{};
    std::string s{};
};

struct NewFileFormat
{
    int a{};
    int b{};
    int c{};
    std::string s{};
};

template<class A>
void serialize(A& a, OldFileFormat& x)
{
    serialize(a, x.a);
    serialize(a, x.b);
    serialize(a, x.s);
}

template<class A>
void serialize(A& a, NewFileFormat& x)
{
    serialize(a, x.a);
    serialize(a, x.b);
    serialize(a, x.c);
    serialize(a, x.s);
}

void main()
{
    OldFileFormat old_data{1, 2, "test"};

    const auto buffer_old = serialize19::dynamicWrite(old_data); 

    // the buffer contents usually get saved into a binary file:
    // std::ofstream fout{filename, std::ios::binary};
    // fout.write(reinterpret_cast<const char*>(slice.begin()), slice.count());
    //
    // ... and later on we read the file back into a buffer slice via
    // std::ifstream fin{filename, std::ios::binary};
    // const auto file_buffer = std::vector<uint8_t>{std::istreambuf_iterator(fin), {}}
    // const auto file_buffer_slize = serialize19::BufferSlice{file_buffer.data(), file_buffer.size()});
    //
    // here we just skip this step and hand over the already existing buffer slice 

    auto reader = serialize19::ReadArchive{buffer_old.slice()};
    NewFileFormat new_data;

    try
    {
        serialize(reader, new_data);
    }
    catch (const std::exception& ex)
    {
        // We want to catch all file read exceptions in a clean way but there is only a hardware exception being thrown which requires dirty signal handler
    }
}

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