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Hi All,
As always, I want to start by thanking you for your work on Boost Geometry. It's been incredibly helpful to us.
We still use Dissolve to fix erroneous polygons that are drawn manually or received from third parties. We encounter various errors, and Dissolve has been a great function for us over the years.
If there are any alternatives, I would be happy to learn how to avoid using Dissolve. But if not, please help get Dissolve to compile again? It worked in 1.85 but with 1.88 I've been trying for the past few hours without any progress, so I probably can't make it work in finite time
Thanks a lot.
Best regards,
Johan
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