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Description
Now that #2527 has been implemented we should look at adding DirectX Accelerated rendering to the WPF implementation.
This will likely be disabled by default initially and depending on the additional libraries/dependencies required might be a Nuget package of its own.
WPF is DirectX 9 and the CEF OnAcceleratedPaint implementation is DirectX 11 only. Microsoft provide some D3D11 examples at https://github.com/Microsoft/WPFDXInterop thought they haven't been updated in years.
I personally have no experience with DirectX so I'm looking for volunteers to help out.
Please only comment if you are interested and capable of helping, there is currently no set time frame for this.