Closed
Description
Reproducible.
- Launch the demo
- Go directly to Briggs
- Isaac -> Flint -> Left enemy
- Garet -> Scorch -> Left enemy
- Sheba -> Gust -> Left enemy
Sheba and Isaac defeat the enemy, then Garet tries to use Scorch, but the game is frozen:
Battle.ts:1270 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'set_status')
at N.manage_djinn_or_summon_ability (Battle.ts:1270:61)
at N.battle_phase_combat (Battle.ts:791:24)
Issue does not appear when Garet selects another enemy. Perhaps Garet is not switching targets?
I tried checking other behaviors, such as:
- Isaac -> Flint -> Left enemy
- Garet -> Normal attack-> Left enemy
- Sheba -> Gust -> Left enemy
And Garet attacks nothing, but the game is not freezing. This supports the theory of not switching targets.
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Status
Done