Skip to content

Add playCrimeReportSound function #2231

Open
@gta191977649

Description

@gta191977649

Is your feature request related to a problem? Please describe.
A crime report is always good to have especially for the roleplayer server since the SA engine has already implemented on that as a function, so why not add them into the MTA.

Describe the solution you'd like
Like the SA-MP does, add a shared function playCrimeReportForPlayer, for server-side it would be playCrimeReportForPlayer(thePlayer,suspected,crimeid) and client-side playCrimeReportForPlayer(suspected,crimeid)

  • thePlayer - which player will hear the crime report
  • suspected - The ID of the suspect player whom will be described in the crime report.
  • crimeid - The crime ID, which will be reported as a 10-code (i.e. 10-16 if 16 was passed as the crimeid).

Describe alternatives you've considered

Additional context
The detailed documentation you can find it on their wiki:
https://sampwiki.blast.hk/wiki/PlayCrimeReportForPlayer
Also the SA Native can be obtain on the GTA-reversed project:
https://github.com/codenulls/gta-reversed/blob/master/source/game_sa/CCrime.cpp
and the SA-MP implementation can obained in:
https://github.com/dashr9230/SA-MP/blob/849d523d39b8ef81dd1ccf8d2b43210f1d2df939/client/game/game.cpp#L1133

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions