Description
Version
- Phaser Version: 3.80.1 and earlier
Description
Create a game with type CANVAS
or AUTO
and no WebGL support.
Create a game object and call its getPipelineName()
.
TypeError: null is not an object (evaluating 'this.pipeline.name')
Example Test Code
new Phaser.Game({
type: Phaser.CANVAS,
scene: {
init: function () {
this.add.image(0, 0, '__DEFAULT').getPipelineName();
}
}
});