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Convolution Bloom (FFT) or Bloom with custom flares textures #616

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@kitaedesigns

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@kitaedesigns

Would it be possible to implement a version of Bloom with either a Convolution Kernel or with an option for custom flare textures? Looking to create an effect similar to the new PostProcessing Anamorphic Demo to simulate Bloom in real-world lenses better. This in combination with the new Lens Distortion, Lens Flare, and Noise would look amazing.

Anamorphic Demo
https://threejs.org/examples/?q=anam#webgpu_postprocessing_anamorphic

Convolution Bloom
https://docs.unrealengine.com/5.0/en-US/bloom-in-unreal-engine/

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