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UV Unwrapping Tips
Michael Hulse edited this page Sep 24, 2018
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- Add texture to model.
- For “Surface” texture type, choose “Image Texture” for “Color”
- Choose any image for this texture
- Split your view by dragging on the grab handle in upper-right of viewport (right above the + symbol)
- Switch one window to “UV/Image Editor” (use bottom-left menu to the left of “View”)
Press U to unwrap.