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remove desktop client (OLD) option #1083
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Deploying js-sdk-toolchain with
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Latest commit: |
667db10
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Status: | ✅ Deploy successful! |
Preview URL: | https://1cd464b3.js-sdk-toolchain.pages.dev |
Branch Preview URL: | https://remove-desktop-client-option.js-sdk-toolchain.pages.dev |
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Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## main #1083 +/- ##
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- Coverage 62.04% 61.88% -0.17%
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Files 599 613 +14
Lines 19986 20143 +157
Branches 2413 2428 +15
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+ Hits 12401 12466 +65
- Misses 7163 7243 +80
- Partials 422 434 +12 ☔ View full report in Codecov by Sentry. 🚀 New features to boost your workflow:
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* chore: update readmes (#1054) * chore: update readmes * Update packages/@dcl/ecs/README.md Co-authored-by: Gon Pombo <[email protected]> Signed-off-by: Juan Cazala <[email protected]> --------- Signed-off-by: Juan Cazala <[email protected]> Co-authored-by: Gon Pombo <[email protected]> * add filters for asset explorer (#1056) * add filters for asset explorer * use decentraland/oddish-action * move 'Filter' to enum * move IAsset type determination to fn * fix several issues with import files (#1059) * fix race condition when validating models on import * add 'VALUE_NOT_IN_RANGE' to ignored model errors * fix import button on asset explorer styles * move feeded fs example model to Models/example/model.glb * reset the FileInput value so the same file can be selected again * fix import file size + extension validation (#1060) * change max file import size to 50mb * allow all extensions on FileInput to show errors on Error modal * fix: Load smart item asset path (#1062) * fix: Load smart items path * fix: Add a small retry when fetching the models to avoid race conditions * fix: Linter * fix: handle new categories without breaking (#1058) * fix Animator component initialization (#1061) * fix network entities for the editor (#1069) * fix network entities for the editor * fix tests & lint * fix tests * feat: Make createReactBasedUiSystem public (#1063) * feat: Make createReactBasedUiSystem public * fix: playground-assets.api.md * feat: Send PlayersHelpers to the initAssetPacks method * feat: Update BasicView Actions to handle TextArea fields (#1064) * Fix/dropdown input result callbacks (#1071) * fix uiDropdown not being updated * fix tests * fix test COVERAGE * remove unnecessary return * wip test * move 'spawn' ts checker to 'fork' (#1074) * fix several issues (#1072) * fix scroll on assets catalog * fix tooltip link on Action & Trigger components * deprecate alphaTexture on PBR & add it to unlit materials * replace 'ctrl' for '⌘' on shortcuts when necessary * add 'global' prop to AudioSource * feat: avatarTarget param addition in movePlayerTo() (#1073) * feat: Add AdminTools Smart Item (#1066) * WIP * feat: Export components Accordion and CheckboxGroup * fix: Update type of AddButton * feat: Add AdminTools Rewards Control Inspector * feat: Add AdminTools Video Control Inspector * feat: Add AdminTools Smart Items Control Inspector * feat: Remove unused code * chore: Use dev @dcl/asset-packs package * chore: Update dependencies * wip * wip * fix: Config * chore: Update @dcl/asset-packs dependency * feat: Update Pill padding styles * feat: Update VideoControl styles * feat: Move TextAnnouncementControl section to a new component * feat: Update SmartItemControl styles * feat: Update RewardsControl styles * feat: Move AdminAllowListControl section to a new component * feat: Refactor AdminToolkitView * chore: Update @dcl/asset-packs version * feat: Add border styles to the Accordion component * fix: AdminTools styles * refactor: RewardInspector component form to a new component * feat: Add RewardsBasicView component for Collectible Dispenser * feat: Add AdminToolsBasicView for AdminTools * fix: lint * fix: Rewards component visibility * feat: Add InfoTooltip for the AdminTools view * eat: Add InfoTooltip for the Rewards view * fix: Typo in Admin Text announcements control * fix: Prioritize Video Control over Text Announcements * fix: Rewards URL env * chore: Update @dcl/asset-packs version * chore: Update @dcl/asset-packs version * fix: Lint * feat: Add parentEntity, removeParent, getParent, getChildren methods to the initAssetPacks init * fix: Update asset-packs * fix: Bundle * fix: Update asset-packs * fix: Update asset-packs * fix: Update asset-packs * fix: Update asset-packs * fix: Remove link all screens and show author checkboxes * fix: Remove link all smart items handler * fix: Remove Airdrops section * fix: Show action Claim Airdrop only when the entity has the Rewards component * fix: Update asset-packs * fix: Update asset-packs * fix: Doesn't allow add rows * fix: AvailableActions Map * fox: Remove validation for dev * update asset-packs --------- Co-authored-by: Gonzalo DCL <[email protected]> * bump asset-packs 2.2.1 (#1077) * update left/right click button behaviour on renderer (#1078) * update left/right click button behaviour on renderer * remove gizmo right click button * fixed review comments * remove desktop client (OLD) option (#1083) * select "Scene" in tree on startup (#1082) * update left/right click button behaviour on renderer * select 'Scene' in tree on startup * add refresh button for Assets (#1085) * support border in uitransforms (#1084) * support border in uitransforms * fix build * change protocol to experimental * use main protocol * fix snapshots test * fix tests * fix coverage * update protocol --------- Signed-off-by: Juan Cazala <[email protected]> Co-authored-by: Juan Cazala <[email protected]> Co-authored-by: Nicolas Echezarreta <[email protected]> Co-authored-by: Gabriel Díaz <[email protected]> Co-authored-by: Pravus <[email protected]>
* update left/right click button behaviour on renderer (#1078) * update left/right click button behaviour on renderer * remove gizmo right click button * fixed review comments * remove desktop client (OLD) option (#1083) * select "Scene" in tree on startup (#1082) * update left/right click button behaviour on renderer * select 'Scene' in tree on startup * add refresh button for Assets (#1085) * support border in uitransforms (#1084) * support border in uitransforms * fix build * change protocol to experimental * use main protocol * fix snapshots test * fix tests * fix coverage * update protocol * export useEffect & useState (#1089) * export useEffect & useState * fix tests * fix: Animation weight value (#1090) * fix: Animation weight value * fix: Animation weight and speed default value * revert .vscode/settings.json * lint * update .crdt * fix models removal when using filters (#1088) * add video player to syncEntities (#1097) * add skip-auth-screen & landscape-terrain-enabled options for preview (#1096) * chore: Add check local packages action (#1092) * chore: Update asset-packs package * fix: Allow dev package * chore: Move check no local packages to a GHAction * chore: Update asset-packs package * fix: Convert TS file to CJS * fix: GHAction comment id * chore: Move local dependencies check to ci pipeline * fix: debug downloaded files * chore: Enhance message * chore: simplify comment dependencies logic * chore: Generate comment.md to properly show in the PR * fix: string comment * fix: error detection * fix: check exit code * fix: catch exit code * chore: Update @dcl/asset-packs * remove AudioSource component from not sync list (#1099) * add entity highlight when selected (#1103) * fix: Handle components schemas errors (#1098) * fix: Basic view TweenComponent to better handle empty entities * fix: Sync external changes * feat: Add Default Basic View Field * fix: Add SyncComponents to Smart Items when using the AdminTools (#1100) * chore: Update @dcl/asset-packs package * fix: Update createEnumEntityId * feat: Add new util addSyncComponentsToEntities to add the Synccomponent and Network component to multiple entities * fix: Tests * chore: Update @dcl/asset-packs package * fix: Remove components for actions that doesn't create components on the fly * fix: Add a validation to avoid include Tween and Transform in the SyncComponent at the same time * chore: Update @dcl/asset-packs * update @dcl/[email protected] (#1106) * feat: add type safe entity names file (#1107) * feat: add type safe entity names file * fix build: * simplify enum types * update tests * fix bad merge issue with onChange * feat: change shortcut for rotating camera (#1110) Co-authored-by: Alejandra Levy <[email protected]> * fix Texture being flipped vertically (#1111) * add video screen (#1105) * add video screen * update asset-packs package * update ui * update asset-packs * update asset-packs * fix ui styles * fix volume and losing focus * update assert-packs * bump asset-packs * feat: add search param to actions dropdown (#1113) * feat: add search param to actions dropdown * feat: add searchable in Trigger Action and Trigger Basic View * feat: show selected entity first on dropdown (#1112) * feat: show selected entity first on dropdown * feat: remove unused import and reorder import * Update packages/@dcl/inspector/src/components/ui/EntityField/EntityField.tsx Co-authored-by: Gabriel Díaz <[email protected]> Signed-off-by: Alejandra Levy <[email protected]> * feat: update method --------- Signed-off-by: Alejandra Levy <[email protected]> Co-authored-by: Gabriel Díaz <[email protected]> * Support jpg textures (#1114) * feat: support jpg & jpge textures * feat: support jpg and jpeg for all images inputs * feat: update validation for textures * feat: Update regez to support .jpg and .jpge extensions * feat: fix lint issues * feat: add validation on input change * feat: change regex to pass tests * feat: update validation on component * feat: add error message for invalid URL and stop validating empty field * feat: update message * Update global value on Audio Source component (#1119) * feat: update global value & validate source input only where there's a value * feat: remove debugger * Support global prop on play sound action (#1120) * feat: support global prop on play sound action * feat: update pacjkage json * feat: update package json and fix issues * feat: install asset packs version * feat: update asset pack version * feat: install asset packs version on inspector * feat: remove asset packs from root package.json * feat: update package-lock * fix enter scene callback not being fired if there is no onLeaveCb (#1124) * fix enter scene callback not being fired if there is no onLeaveCb * fix tests and update asset-packs * feat: cursor position info (#1123) * Updated protocol and added test for the new PrimaryPointerInfo component * Lint-fix pass * fix play video not updaing src property (#1129) * add default emotes (#1132) * feat: 4088 add z-index support for ui elements (#1127) * Updated protocol pointers to dev branch * Added zIndex to the react-ecs component and test (cherry picked from commit 7ea5cfd) * Added opacity property to ui elements * Fixed tests * Updated protocol * Updated snapshots * Removed redundant definitions. Added test coverage * Adjusted the default value in test * ui transform test wip * Added more tests. Refactored parseUiTransform utility function to properly handle the new properties * Deep clean and snapshot * Removed redundant tests, removed redundant defaults definitions. * Updated snapshots * Updated default value for opacity and updated snapshots * feat: Update asset packs package (#1135) * update protocol from protocol-squad branch add "make update-protocol-squad" * fixes and update crdt snapshots * reduce coverage to 90% for protocol-squad branch * update protocol (add setUiFocus) --------- Signed-off-by: Alejandra Levy <[email protected]> Co-authored-by: Nicolas Echezarreta <[email protected]> Co-authored-by: Gon Pombo <[email protected]> Co-authored-by: Gabriel Díaz <[email protected]> Co-authored-by: Alejandra Levy <[email protected]> Co-authored-by: Alejandra Levy <[email protected]> Co-authored-by: Alejandro Alvarez Melucci <[email protected]>
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