Releases: equinor/webviz-subsurface-components
Releases · equinor/webviz-subsurface-components
1.12.2 (2025-06-26)
🩹 Fixes
- make triangle line shader consistent with triangle shader (#2587)
❤️ Thank You
1.12.1 (2025-06-23)
🩹 Fixes
- loadURLData throws if the url can not be resolved (#2586)
❤️ Thank You
2.5.0 (2025-06-17)
🚀 Features
- unify exposed types naming to colormap (#2584, #2581)
❤️ Thank You
2.4.6 (2025-06-17)
🩹 Fixes
- unify non exposed naming to colormap (#2583, #2580)
❤️ Thank You
1.12.0 (2025-06-17)
🚀 Features
- unify exposed types naming to colormap (#2584, #2581)
❤️ Thank You
1.11.10 (2025-06-17)
🩹 Fixes
- unify non exposed naming to colormap (#2583, #2580)
❤️ Thank You
1.11.9 (2025-06-12)
🩹 Fixes
- Multiple layers not including default
shaderModules
and layer.opacity
not used in fragment shader (#2572)
❤️ Thank You
1.11.8 (2025-06-05)
🩹 Fixes
- event handling has undefined behavior when double clicking on viewer background (#2571, #2570)
❤️ Thank You
1.11.7 (2025-06-04)
🩹 Fixes
- "SubsurfaceViewer: colorAbove/colorBelow/colorNaN possibly not working? #2479" (#2569, #2479)
❤️ Thank You
1.2.4 (2025-05-23)
🩹 Fixes